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For background information, see Kurast.

Kurast Docks is the safe-haven that the player visits in Act III in pursuit of Diablo and Baal (who has now been freed from Tal Rasha's Tomb). The whole Kurast city has been corrupted by Mephisto, forcing the few survivors to retreat to the Docks. Ormus has protected them with his magic, but even that won't last for long. The Lord of Hatred must be defeated in order to save them, and the Three must be stopped before they achieve their goal.

NPCs

Quests

There are six quests available in Kurast Docks.

Waypoints

Defenses

Ormus provides the Docks with ancient Skatsimi magic. However, this barrier is fading, and will need to be re-powered shortly after arriving (by completing the Blade of the Old Religion quest).


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