(also named Fire Blast)
A fast projectile explodes on impact and delas fire damage to adjacent enemies.
Base damage (the damage of a 0th level spell):
- As given in the changelog (since v1.70): Damageslvl=0 = 4·(Random(1, 50) + Random(1, 50) + clvl) + 90
- As shown in the game spellbook (v1.216): Damageslvl=0 = [4·(Random(1, 50) + Random(1, 50) + clvl) + 90] / 2, i.e. 2 times lower than in the changelog.
A possible reason for the difference between the changelog and the in-game spellbook: the spell deals half of its total damage to the initial target, and another half to all nearby targets; the spellbook shows half of the damage (unconfirmed info[1]).
Using (Random(1, 50) + Random(1, 50)) instead of Random(2, 100) doesn't change the average damage, but decreases its dispersion (makes very low or very high random values more rare).
Damage at different slvl (since v1.70):
- Damageslvl=1 = Damageslvl=0 * 17/16, rounded down.
- Damageslvl=2 = Damageslvl=1 * 17/16, rounded down.
- ...
- Damageslvl=N = Damageslvl=N-1 * 17/16, rounded down.
Mana cost: (15 - slvl), minimum 5. (true in v1.216)
Projectile speed: (slvl + 10), maximum 40. (since v1.82c)
Hotkey: A
Spells in Diablo: The Hell | ||
---|---|---|
Fire | Fire bolt • Inferno • Fire Wall • Fiery blast • Flame Ring • Hydra • Fire Nova | |
Lightning | Charged Bolt • Lightning • Lightning Wall • Ball Lightning • Lightning Ring • Lightning Nova | |
Magic | Arcane Star • Flash • Arcane Nova | |
Holy | Holy Bolt • Holy Nova | |
Physical | Bone Spirit • Elemental • Force Wave • Apocalypse | |
Other | Fury • Identify • Seeing • Healing • Reflect • Telekinesis • Mana Shield • Phasing • Teleport • Stone Curse • Golem • Town portal |
Diablo: The Hell | ||
---|---|---|
Classes | Paladin • Scout • Mage • Monk • Assassin • Gladiator | |
Items | Base items • Magic items • Unique items • Potions • Elixirs • Oils • Gems • Items Generation | |
Other | Download • Spells • Quests • Shrines • Save files • Hotkeys • Movies • Monsters • Experience | |
Game mechanics | Calculations • Dealing Damage • Receiving Damage • Mordor's Stat Limitations | |
Links | Official homepage • Readme • Changelog • Downloads • Forum |
Diablo: The Hell is a free modification of Diablo: Hellfire. It features many minor improvements and bug fixes, which combined greatly enhances the players experience over the original game. If you are thinking about replaying the original Diablo, try Diablo: The Hell instead. Start by reading the getting started guide.