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Dol (Diablo II)

Dol Rune
Number 14 of 33
Dol Rune.png

Weapons: Hit Causes Monster to Flee 25%
Armor: Replenish Life +7
Helms: Replenish Life +7
Shields: Replenish Life +7

Level Requirement: 31

Dol is a rune in Diablo II. Three Shael runes and one Chipped Ruby are needed to create one Dol through the Horadric Cube.

Dol is needed in eight Rune Words.

Rune WordsEdit

Chains of Honor
4 Socket Body Armor
Dol •  Um •  Ber •  Ist
Level Requirement: 63

+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting Magic Items

Exile
4 Socket Paladin Shields
Vex •  Ohm •  Ist •  Dol
Level Requirement: 57

15% Chance To Cast Level 5 Life Tap On Striking
Level 13-16 Defiance Aura When Equipped (varies)
+2 To Offensive Auras (Paladin Only)
+30% Faster Block Rate
Freezes Target
+220-260% Enhanced Defense (varies)
Replenish Life +7
+5% To Maximum Cold Resist
+5% To Maximum Fire Resist
25% Better Chance Of Getting Magic Items
Repairs 1 Durability Every 4 Seconds

Passion
4 Socket Weapons
Dol •  Ort •  Eld •  Lem
Level Requirement: 43

+25% Increased Attack Speed
+160-210% Enhanced Damage (varies)
50-80% Bonus To Attack Rating (varies)
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 1-50 Lightning Damage
+1 To Berserk
+1 To Zeal
Hit Blinds Target +10
Hit Causes Monster To Flee 25%
75% Extra Gold From Monsters
Level 3 Heart of Wolverine (12 Charges)

Silence
6 Socket Weapons
Dol •  Eld •  Hel •  Ist •  Tir •  Vex
Level Requirement: 55

200% Enhanced Damage
+75% Damage To Undead
Requirements -20%
20% Increased Attack Speed
+50 To Attack Rating Against Undead
+2 To All Skills
All Resistances +75
20% Faster Hit Recovery
11% Mana Stolen Per Hit
Hit Causes Monster To Flee 25%
Hit Blinds Target +33
+2 To Mana After Each Kill
30% Better Chance Of Getting Magic Items

Venom
3 Socket Weapons
Tal •  Dol •  Mal
Level Requirement: 49

Hit Causes Monster to Flee 25%
Prevent Monster Heal
Ignore Target's Defense
7% Mana Stolen per Hit
Level 15 Poison Explosion (27 Charges)
Level 13 Poison Nova (11 Charges)
+273 Poison Damage Over 6 Seconds

White
2 Socket Wands
Dol •  Io
Level Requirement: 35

Hit Causes Monster to Flee 25%
+10 to Vitality
+3 to Poison and Bone Spells (Necromancer Only)
+3 to Bone Armor (Necromancer Only)
+2 to Bone Spear (Necromancer Only)
+4 to Skeleton Mastery (Necromancer Only)
Magic Damage Reduced by 4
20% Faster Cast Rate
+13 to Mana

Ladder-Only Rune WordsEdit

Fortitude
4 Socket Body Armor
El •  Sol •  Dol •  Lo
Level Requirement: 59

20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+X To Life (Based on Character Level)
Replenish Life +7
+5% To Maximum Lightning Resist
All Resistances +25-30 (varies)
Damage Reduced By 7
12% Damage Taken Goes To Mana
+1 To Light Radius

Fortitude
4 Socket Weapons
El •  Sol •  Dol •  Lo
Level Requirement: 59

20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+9 To Minimum Damage
+50 To Attack Rating
20% Deadly Strike
Hit Causes Monster To Flee 25%
+200% Enhanced Defense
+X To Life (Based on Character Level)
All Resistances +25-30 (varies)
12% Damage Taken Goes To Mana
+1 To Light Radius


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