Active Skills[]
Active Skills | ||||
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Hungering Arrow | Requires Level 1 | Generates 3 | ||
Fire a magically imbued arrow that seeks out targets for 115% weapon damage and has a 35% chance to pierce through targets. | ||||
Impale | Requires Level 2 | Costs 25 | ||
Impale a target for 250% weapon damage. | ||||
Entangling Shot | Requires Level 3 | Generates 3 | ||
Imbue an arrow with shadow energy that deals 75% weapon damage and entangles up to 2 enemies, slowing their movement by 60% for 2 seconds. | ||||
Caltrops | Requires Level 4 | Costs 6 | ||
Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops Slow the movement of enemies within 12 yards by 60%. This trap lasts 6 seconds. | ||||
Rapid Fire | Requires Level 5 | Costs 20 | ||
Rapidly fire for 228% weapon damage as Physical. | ||||
Smoke Screen | Requires Level 8 | Costs 14 | ||
Vanish behind a wall of smoke, becoming momentarily invisible for 1 seconds. | ||||
Vault | Requires Level 9 | Costs 8 | ||
Tumble acrobatically 35 yards. | ||||
Bola Shot | Requires Level 11 | Generates 3 | ||
Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 130% weapon damage as Fire to the target and an additional 110% weapon damage as Fire to all other targets within 7 yards. | ||||
Chakram | Requires Level 12 | Costs 10 | ||
Fire a swirling Chakram that does 150% weapon damage as Physical to enemies along its path. | ||||
Preparation | Requires Level 13 | Cooldown: 45 seconds | ||
Instantly restore all Discipline. | ||||
Evasive Fire | Requires Level 14 | Generates 4 | ||
Shoot for 125% weapon damage. If an enemy is in front of you at close range, you will also backflip away 15 yards. | ||||
Grenades | Requires Level 15 | Generates 3 | ||
Throw out three grenades that explode for 95% weapon damage as Fire each. | ||||
Shadow Power | Requires Level 16 | Costs 14 | ||
Draw in the power of the shadows, gaining 20% of all damage done as Life for 3 seconds. | ||||
Companion | Requires Level 17 | Costs 10 | ||
Summon a raven companion. Your raven companion will periodically peck at enemies for 30% of your weapon damage as Physical. | ||||
Fan of Knives | Requires Level 17 | Costs 20 | Cooldown: 10 seconds | |
Throw knives out in a spiral around you, doing 320% weapon damage to all enemies within 10 yards of you. Your knives will also Slow the movement of enemies by 60]% for 2 seconds. | ||||
Spike Trap | Requires Level 17 | Costs 30 | ||
Lay a trap that arms after 1.2 seconds and triggers when an enemy approaches. The trap does 275% weapon damage to all enemies within 8 yards. You can have a maximum of 3 Spike Traps active at one time. | ||||
Strafe | Requires Level 19 | Costs 15 | ||
Shoot at random nearby enemies for 120% weapon damage while moving at 65% of normal movement speed. | ||||
Elemental Arrow | Requires Level 20 | Costs 10 | ||
Shoot a fire arrow that deals 155% weapon damage as Fire to all targets it passes through. | ||||
Marked for Death | Requires Level 21 | Costs 3 | ||
Marks an enemy. The marked enemy will take 12% additional damage for the next 30 seconds. | ||||
Multishot | Requires Level 22 | Costs 40 | ||
Fire a massive volley of arrows dealing 165% weapon damage to all enemies in the area. | ||||
Sentry | Requires Level 25 | Costs 10 | ||
Drop a turret on the ground. The turret begins firing at nearby enemies for 20% weapon damage. Lasts 30 seconds. | ||||
Cluster Arrow | Requires Level 27 | Costs 50 | ||
Fire a cluster arrow that explodes for 200% weapon damage as Fire into a series of additional miniature bombs that explode for 100% weapon damage as Fire each. | ||||
Rain of Vengeance | Requires Level 30 | Cooldown: 30 seconds seconds | ||
Fire a massive volley of arrows around you. Arrows fall from the sky dealing 75% weapon damage for 5 seconds to all enemies in the area. |
Passive Skills[]
Passive Skills | ||||
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Tactical Advantage | Requires Level 10 | Whenever you use Vault, Smoke Screen, or backflip with Evasive Fire you gain 60% movement speed for 2 seconds. | ||
Thrill of the Hunt | Requires Level 10 | Every 10 seconds, your next bow attack will immobilize your target for 3 seconds. | ||
Vengeance | Requires Level 13 | Your maximum Hatred is increased by 25. In addition, gain 20 Hatred and 2 Discipline whenever you are healed by a health globe. | ||
Steady Aim | Requires Level 16 | As long as there are no enemies within 10 yards, all damage is increased by 20%. | ||
Cull the Weak | Requires Level 20 | Damage against slowed enemies increased by 15%. | ||
Night Stalker | Requires Level 20 | Critical Hits have a chance to restore 1 Discipline. Discipline is used to fuel many of your tactical and defensive skills. | ||
Brooding | Requires Level 25 | As long as you have not taken damage in the last 3 seconds you gain 1% of your maximum Life per second. | ||
Hot Pursuit | Requires Level 27 | Whenever you are at full Hatred, movement speed is increased by 15%. | ||
Archery | Requires Level 30 | Gain a bonus based on the weapon type of your main hand weapon: Bow: 15% increased damage Crossbows: 50% Critical Hit Damage Hand Crossbows: 10% Critical Hit Chance | ||
Numbing Traps | Requires Level 30 | Enemies hit by Fan of Knives, Spike Trap, and Caltrops have their damage reduced by 25% for 3 seconds. | ||
Perfectionist | Requires Level 35 | Reduces the Discipline cost of all skills by 10%. Discipline is used to fuel many of your tactical and defensive skills. | ||
Custom Engineering | Requires Level 40 | The duration of your Caltrops, Marked for Death, Spike Trap, and Sentry is increased by 100%. | ||
Grenadier | Requires Level 45 | Increases Hatred generated from Grenades by 2 and reduces the Hatred cost of Cluster Arrow by 10. Upon death, you drop a giant grenade that explodes for 450% weapon damage as Fire. | ||
Sharpshooter | Requires Level 50 | Gain 3% Critical Hit Chance every second. This bonus is reset 1 second after you successfully critically hit. | ||
Ballistics | Requires Level 55 | Damage from rockets increased by 50%. Rockets are fired from certain skill rune effects. | ||
- Stats based on lvl 60 character.