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Revision as of 01:59, 23 September 2011
Active Skills
Active Skills | |||
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Frost Nova | Requires Level 1 | An explosion of ice freezes nearby enemies for X seconds and causes X to Y Cold damage. | |
Magic Missile | Requires Level 1 | Launch a missile of magic energy causing X to Y Arcane damage. | |
Ice Armor | Requires Level 2 | Surround yourself in a barrier of ice that increases armor by X%, and causes X to Y Cold damage to melee attackers, chilling them for 4 seconds. Lasts X seconds.
This is an Armor spell. Only one Armor spell can be active at a time. | |
Shock Pulse | Requires Level 3 | Release a pulse of X unpredictable charges of electricity that deal X to Y Lightning damage to enemies they hit. | |
Wave of Force | Requires Level 4 | Explode a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by X% and deals X to Y physical damage to them. | |
Spectral Blade | Requires Level 5 | Summon a spectral blade that strikes all enemies in your path X times causing X% weapon damage with each hit. | |
Electrocute | Requires Level 6 | Lightning arcs from your fingertips towards an enemy dealing X to Y Lightning damage. The lightning can jump, hitting up to X enemies. Damage is reduced by X% for each jump. | |
Magic Weapon | Requires Level 7 | Imbue your weapon with magical energy granting it X% increased physical damage. Can only affect melee weapons. Lasts X seconds. | |
Arcane Orb | Requires Level 8 | Hurl an orb of pure energy that explodes when it hits, dealing X to Y Arcane damage to all enemies within X yards. | |
Diamond Skin | Requires Level 9 | Transform your skin to diamond for X seconds absorbing up to X damage from incoming attacks. | |
Energy Twister | Requires Level 11 | Unleash a twister of pure energy that deals X Arcane damage per second to everything caught within it. | |
Disintegrate | Requires Level 12 | Thrust a beam of pure energy forward dealing X to Y Arcane damage per second and disintegrating enemies it kills. | |
Storm Armor | Requires Level 13 | Bathe yourself in electrical energy, shocking ranged and melee attackers for X to Y Lightning damage. Lasts X seconds.
This is an Armor spell. Only one Armor spell can be active at a time. | |
Explosive Blast | Requires Level 14 | Gather an infusion of energy around you that explodes after 4 seconds, causing X to Y physical damage to any nearby enemies. | |
Mirror Image | Requires Level 15 | Summon X illusionary duplicates of yourself that last for X seconds and have X% of your Life. The images may cast some of the same spells as you, but those spells deal no damage. | |
Slow Time | Requires Level 16 | Envoke a bubble of warped time and space for X seconds, slowing the movement and attack speed of enemies by X%. This bubble also slows the movement of enemy projectiles by X%. | |
Teleport | Requires Level 18 | Teleport through the ether to the selected location up to X yards away. | |
Hydra | Requires Level 19 | Summon a multi-headed Hydra for X seconds that attacks enemies with bolts of fire dealing X to Y Fire damage per attack. | |
Ray of Frost | Requires Level 21 | Project a beam of frozen ice that blasts X to Y Cold damage per second to the first enemy it hits, slowing the target's movement by X% and attack speed by X% for X seconds. | |
Energy Armor | Requires Level 22 | Focus your energies, increasing your Defense by X% but lowers your maximum Arcane Power by X. Lasts X seconds.
This is an Armor spell. Only one Armor spell can be active at a time. | |
Arcane Torrent | Requires Level 23 | Hurl a barrage of arcane projectiles that deal X to Y Arcane damage per second to all enemies near the impact location. | |
Meteor | Requires Level 24 | Summon an immense meteor that plummets from the sky causing X Fire damage to all enemies it crashes into. The ground it hits is scorched with molten fire that does X to Y Fire damage over X seconds. | |
Blizzard | Requires Level 26 | Call down shards of ice to pelt an area dealing X to Y Cold damage per second for X seconds. | |
Familiar | Requires Level 27 | Summon a companion that will attack your targets for X to Y Arcane damage. This companion cannot be targeted or damaged by enemies. Pet lasts X seconds. | |
Archon | Requires Level 29 | Transform into a being of pure arcane energy for X seconds. While in Archon form your normal abilities are replaced by powerful Archon abilities, and your armor and resistances are increased by X%. Every enemy killed while in Archon form adds 4 seconds to the duration of Archon. |
Passive Skills
Passive Skills | |||
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Power Hungry | Requires Level 10 | Gain Arcane Power whenever you are healed by a Health Globe. | |
Temporal Flux | Requires Level 10 | Whenever you deal arcane damage, affected enemies are slowed. | |
Glass Cannon | Requires Level 13 | Increases all damage done by a percentage, but decreases armor and resistances by a percentage. | |
Prodigy | Requires Level 15 | Every time you cast an Academic spell, you gain Arcane Power. The following skills are Academic Spells: *Magic Missile *Shock Pulse *Spectral Blade *Electrocute | |
Virtuoso | Requires Level 17 | Increases the damage of your basic wand attack. Successful attacks with a wand generate Arcane Power and heal you for a percentage of your maximum Life. | |
Astral Presence | Requires Level 19 | Increases your maximum Arcane Power and Arcane Power regeneration. | |
Illusionist | Requires Level 20 | Whenever you suffer more than a certain percentage of your Life in a single hit, the cooldown on your Mirror Image and Teleport abilities is automatically reset. | |
Galvanizing Ward | Requires Level 23 | Increases the duration of your armor spells. As long as an armor spell is active, you gain X Life per second. | |
Blur | Requires Level 25 | Reduces melee damage taken by a percentage. | |
Evocation | Requires Level 26 | Reduces all cooldown by a percentage. | |
Arcane Dynamo | Requires Level 28 | Every time you cast an Academic spell, you gain a Flash of Insight. After X Flashes of Insight, your next non-Academic spell deals additional damage. The following skills are Academic Spells: *Magic Missile *Shock Pulse *Spectral Blade *Electrocute | |
Unstable Anomaly | Requires Level 30 | Whenever you are reduced below a percentage of your maximum Life, release a shockwave that knocks all enemies back. This effect cannot occur more than once every X seconds. |