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Venom (Diablo II)

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Venom Icon.png Venom
Effect: Poison use is another technique an Assassin has to help even the odds when battling demons and their ilk. An Assassin who has mastered this skill secretly coats her weapons with vile toxins.
Class: Assassin
Skill Tree: Shadow Disciplines
Required Level: 30
Damage Type: Poison
Cast Delay: -
Prerequisites: Claw Mastery (1), Burst of Speed (6), Fade (18)
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 12 12 12 12 12 12 12 12 12 12
Damage {{{Damage1}}} {{{Damage2}}} {{{Damage3}}} {{{Damage4}}} {{{Damage5}}} {{{Damage6}}} {{{Damage7}}} {{{Damage8}}} {{{Damage9}}} {{{Damage10}}}
Poison Damage over 0.4 Seconds 60-80 75-95 90-110 105-125 120-140 135-155 150-170 165-185 185-205 205-225
Skill Duration (seconds) 120 124 128 132 136 140 144 148 152 156
{{{Variable C}}} {{{C1}}} {{{C2}}} {{{C3}}} {{{C4}}} {{{C5}}} {{{C6}}} {{{C7}}} {{{C8}}} {{{C9}}} {{{C10}}}
{{{Variable D}}} {{{D1}}} {{{D2}}} {{{D3}}} {{{D4}}} {{{D5}}} {{{D6}}} {{{D7}}} {{{D8}}} {{{D9}}} {{{D10}}}
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}} {{{E7}}} {{{E8}}} {{{E9}}} {{{E10}}}
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 12 12 12 12 12 12 12 12 12 12
Damage {{{Damage11}}} {{{Damage12}}} {{{Damage13}}} {{{Damage14}}} {{{Damage15}}} {{{Damage16}}} {{{Damage17}}} {{{Damage18}}} {{{Damage19}}} {{{Damage20}}}
Poison Damage over 0.4 Seconds 225-245 245-265 265-285 285-305 305-325 325-345 350-370 375-395 400-420 425-445
Skill Duration (seconds) 160 164 168 172 176 180 184 188 192 196
{{{Variable C}}} {{{C11}}} {{{C12}}} {{{C13}}} {{{C14}}} {{{C15}}} {{{C16}}} {{{C17}}} {{{C18}}} {{{C19}}} {{{C20}}}
{{{Variable D}}} {{{D11}}} {{{D12}}} {{{D13}}} {{{D14}}} {{{D15}}} {{{D16}}} {{{D17}}} {{{D18}}} {{{D19}}} {{{D20}}}
{{{Variable E}}} {{{E11}}} {{{E12}}} {{{E13}}} {{{E14}}} {{{E15}}} {{{E16}}} {{{E17}}} {{{E18}}} {{{E19}}} {{{E20}}}
No synergies
{{{Synergy2}}} {{{Synergy Effect2}}}
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}


Using venom provides a timed buff that adds poison damage to the assassins attacks. Venom caps the poisoning duration at 0.4 seconds, thus preventing long term poisoning. Consequently, all other items will only inflict poison damage for 0.4 seconds. Example: Though 700 damage over 10 seconds might seem impressive only 28 damage will be inflicted due to the 0.4 seconds cap.

The mod of +% poison skill damage, (found on poison facets, trang gloves, or runeword bramble), is applied twice if the gear with the mod on it is equipped both when Venom is casted and when Venom is delivered.

Venom works with kicks though it does not show up on the character screen.

Venom can be "prebuffed"; it can be casted at a higher skill level and the higher skill level will remain once the equipment is removed. However if the +% poison skill damage mod (found on facets, trang gloves, or bramble) is used to prebuff, the +% damage will only be applied once as opposed to the two times that it would be applied if the gear was used when the Venomous hit was delivered.