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Vengeance
Zealot
Game Diablo II
Class Paladin
Primary Attack Vengeance
PvM/PvP PvM
Can Solo Hell? Yes
Creator LORD
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Playstyle[]

The Vengeance build of paladin is for close combat.Vengeance adds elemental damage to your attacks and makes them powerful. Combinating Vengaence with fanaticism aura makes him faster and greater. Vengeance paladin can be used for PvP too but i play PvM. The Vengeance power can easily kill an enemy it ads fire lightning and cold damage to your attacks. The Holy Shield Skill helps you alot with defence rating with the shields that i have writen (point 4) are good for vengeance paladin they adds Defence and it helps alot because this build of paladin is Close-combat build.

Attribute Point Allocation[]

Strength - Enough to wear your gear.

Dexterity - Enough to have max block from baal its about 100-120 points (holy shield on)

Vitality - All rest (300+)

Energy - I suggest putting some points here (50-70)

Skill Point Allocation[]

Combat Skills: Vengeance - This will be your main skill,so Max it.

Holy Shield - Max it

Offensive auras:

Fanaticism - This will be your main aura,so Max it.

Defensive Auras: Resist Fire - i suggest putting 5-10 points in this skill becouse it gives bonuses to Vengeance.

Resist Cold - i suggest putting 5-10 points in this skill becouse it gives bonuses to Vengeance.

Resist lightning - i suggest putting 5-10 points in this skill becouse it gives bonuses to Vengeance.

Salvation - i suggest putting 5-10 points in this skill becouse it gives bonuses to Vengeance.

I suggest putting 1 point in redemption it can help you when you are out of life.


Gear[]

Famine
4 Socket Axes/Hammers
Fal •  Ohm •  Ort •  Jah
Level Requirement: 65

+30% Increased Attack Speed
+320-370% Enhanced Damage (varies)
Ignore Target's Defense
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength

Lightsabre
Phase Blade
Lightsabre (Diablo II)

1H Damage: (87-103) to (117-135)
Range: 2
Attack Speed: [-30]
Minimum Strength: 25
Minimum Dexterity: 136
Durability: Indestructible
Level Requirement: 58

+150-200% Enhanced Damage (varies)
Adds 10-30 Damage
Adds 60 to 120 Magic Damage
Adds 1-200 Lightning Damage
5-7% Mana Stolen per Hit (varies)
5% Chance to Cast Level 14-20 Chain Lightning on Attack (varies)
20% Increased Attack Speed
Ignore Target's Defense
Lightning Absorb 25%
+7 to Light Radius

(Only Spawns In Patch 1.10 or later)


Weapon - on a barseker axe or dimonsional blade,Phase blade :

Grief
5 Socket Axes/Swords
Eth •  Tir •  Lo •  Mal •  Ral
Level Requirement: 59

35% Chance To Cast Level 15 Venom On Striking
+30-40% Increased Attack Speed (varies)
Damage +340-400 (varies)
Ignore Target's Defense
-25% Target Defense
+1.875-185.625% Damage To Demons (+1.875% Per Character Level)
Adds 5-30 Fire Damage
-20-25% To Enemy Poison Resistance (varies)
20% Deadly Strike
Prevent Monster Heal
+2 To Mana After Each Kill
+10-15 Life After Each Kill (varies)

Silence
6 Socket Weapons
Dol •  Eld •  Hel •  Ist •  Tir •  Vex
Level Requirement: 55

200% Enhanced Damage
+75% Damage To Undead
Requirements -20%
20% Increased Attack Speed
+50 To Attack Rating Against Undead
+2 To All Skills
All Resistances +75
20% Faster Hit Recovery
11% Mana Stolen Per Hit
Hit Causes Monster To Flee 25%
Hit Blinds Target +33
+2 To Mana After Each Kill
30% Better Chance Of Getting Magic Items


Patch 1.10 or later -

Breath of the Dying
6 Socket Weapons
Vex •  Hel •  El •  Eld •  Zod •  Eth
Level Requirement: 69

50% Chance to Cast Level 20 Poison Nova When You Kill An Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage (varies)
+200% Damage to Undead
-25% Target Defense
+50 to Attack Rating
+50 to Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per hit (varies)
Prevent Monster Heal
+30 to All Attributes
+1 to Light Radius
Requirements -20%

!Only Barseker Axe

Doom
5 Socket Axes/Polearms/Hammers
Hel •  Ohm •  Um •  Lo •  Cham
Level Requirement: 67

5% Chance To Cast Level 18 Volcano On Striking
Level 12 Holy Freeze Aura When Equipped
+2 To All Skills
+45% Increased Attack Speed
+330-370% Enhanced Damage (varies)
-(40-60)% To Enemy Cold Resistance (varies)
20% Deadly Strike
25% Chance of Open Wounds
Prevent Monster Heal
Freezes Target +3
Requirements -20%


Patch 1.10 or later

Armor:

Chains of Honor
4 Socket Body Armor
Dol •  Um •  Ber •  Ist
Level Requirement: 63

+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting Magic Items

Enigma
3 Socket Body Armor
Jah •  Ith •  Ber
Level Requirement: 65

+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
(+0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
(+1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)


Ladder only :

Dragon
3 Socket Body Armor/Shields
Sur •  Lo •  Sol
Level Requirement: 61

20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense Vs. Missile
+3-5 To All Attributes (varies)
(+0.375 Per Character Level) +0.375-37.125 To Strength (Based on Character Level)
Increase Maximum Mana 5% (Armor Only)
+50 To Mana (Shields Only)
+5% To Maximum Lightning Resist
Damage Reduced by 7


Patch 1.11 :

Principle
3 Socket Body Armor
Ral •  Gul •  Eld
Level Requirement: 53

100% Chance To Cast Level 5 Holy Bolt On Striking
+2 To Paladin Skill Levels
50% Damage To Undead
+120-147 To Life (varies)
15% Slower Stamina Drain
+5% To Maximum Poison Resist
Fire Resist +30%


Helm :

Delirium
3 Socket Helms
Lem •  Ist •  Io
Level Requirement: 51

1% Chance To Cast Level 50 Delirium When Struck
6% Chance To Cast Level 14 Mind Blast When Struck
14% Chance To Cast Level 13 Terror When Struck
11% Chance To Cast Level 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges)

Harlequin Crest
Shako
Harlequin Crest (Diablo II)

Defense: 98-141
Minimum Strength: 50
Durability: 12
Level Requirement: 62

+2 To All Skills
+1-148 To Life (+1.5 per Character Level)
+1-148 to Mana (+1.5 per Character Level)
Damage Reduced By 10%
50% Better Chance of Getting Magic Items
+2 To All Attributes

(Only Spawns In Patch 1.09 or later)


Boots :

Sandstorm Trek
Scarabshell Boots
Heavy Boots (Diablo II)

Defense: 158-178
Kick Damage: 60-110
Minimum Strength: 91
Durability: 14
Level Requirement: 64

+140-170% Enhanced Defense (varies)
20% Faster Hit Recovery
20% Faster Run/Walk
+1-99 to Maximum Stamina (+1 per Character Level)
+10-15 To Strength (varies)
+10-15 To Vitality (varies)
50% Slower Stamina Drain
Poison Resist +40-70% (varies)
Repairs 1 Durability Every 20 Seconds

(Only Spawns In Patch 1.10 or Later)


Belt:

String of Ears
Demonhide Sash
Sash (Diablo II)

Defense: 102-113
Potion Slots: 16
Minimum Strength: 20
Durability: 22
Level Requirement: 29

+150-180% Enhanced Defense (varies)
+15 Defense
6-8% Life Stolen per Hit (varies)
Damage Reduced by 10-15% (varies)
Magic Damage Reduced by 10-15 (varies)

(Only Spawns In Patch 1.09 or Later)


Gloves:

Dracul's Grasp
Vampirebone Gloves
Dracul's Grasp (Diablo II)

Defense: 125-145
Minimum Strength: 50
Durability: 14
Level Requirement: 76

+90-120% Enhanced Defense (varies)
+10-15 To Strength (varies)
+5-10 Life After Each Kill (varies)
25% Chance of Open Wounds
7-10% Life Stolen Per Hit (varies)
5% Chance to Cast Level 10 Life Tap on Striking

(Only Spawns In Patch 1.10 or later)


Amulet :

Highlord's Wrath
Amulet
Amulet 2 (Diablo II)

Level Requirement: 65

+1 to All Skills
20% Increased Attack Speed
+0-37% Deadly Strike (+0.375 per Character Level)
Lightning Resist +35%
Adds 1-30 Lightning Damage
Attacker Takes Lightning Damage of 15

(Only Spawns in Patch 1.09 or Later)

Mara's Kaleidoscope
Amulet
Amulet 1 (Diablo II)

Level Requirement: 67

+2 to All Skills
All Resistances +20-30 (varies)
+5 to All Attributes

(Only Spawns in Patch 1.09 or Later)


Rings:

Raven Frost
Ring
Ring 5 (Diablo II)

Level Requirement: 45

+150-250 to Attack Rating (varies)
Adds 15-45 Cold Damage - 4 Second Duration
Cannot be Frozen
+15-20 to Dexterity (varies)
+40 to Mana
Cold Absorb 20%

(Only Spawns in Patch 1.09 or Later)

Dwarf Star
Ring
Ring 4 (Diablo II)

Level Requirement: 45

Fire Absorb 15%
Heal Stamina +15%
+40 to Maximum Stamina
+40 to Life
100% Extra Gold From Monsters
Magic Damage Reduced by 12-15 (varies)

(Only Spawns in Patch 1.09 or Later)

Bul-Kathos' Wedding Band
Ring
Ring 2 (Diablo II)

Level Requirement: 58

+1 to All Skills
+0-49 to Life (+0.5 per Character Level)
3-5% Life Stolen per Hit (varies)
+50 to Maximum Stamina

(Only Spawns in Patch 1.09 or Later)

The Stone of Jordan
Ring
Ring 3 (Diablo II)

Level Requirement: 29

+1 to All Skills
Increase Maximum Mana 25%
Adds 1-12 Lightning Damage
+20 to Mana


Shield:

Exile
4 Socket Paladin Shields
Vex •  Ohm •  Ist •  Dol
Level Requirement: 57

15% Chance To Cast Level 5 Life Tap On Striking
Level 13-16 Defiance Aura When Equipped (varies)
+2 To Offensive Auras (Paladin Only)
+30% Faster Block Rate
Freezes Target
+220-260% Enhanced Defense (varies)
Replenish Life +7
+5% To Maximum Cold Resist
+5% To Maximum Fire Resist
25% Better Chance Of Getting Magic Items
Repairs 1 Durability Every 4 Seconds

Sanctuary
3 Socket Shields
Ko •  Ko •  Mal
Level Requirement: 49

+20% Faster Hit Recovery
+20% Faster Block Rate
20% Increased Chance of Blocking
+130-160% Enhanced Defense (varies)
+250 Defense vs. Missile
+20 To Dexterity
All Resistances +50-70 (varies)
Magic Damage Reduced By 7
Level 12 Slow Missiles (60 Charges)

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