Hydraguy fandompants.png
Gamepedia and Fandom have joined forces and our combined teams would like to encourage all Diablo fans to unite and work together as well.
To achieve this, this wiki will be archived in favor of the Fandom Diablo community November 1st. Head to the community portal if you have questions or concerns before then.

Triune Leader Blood Guard

From Diablo Wiki
Jump to: navigation, search

The Triune Leader Blood Guard is a new type of monster revealed only in the form of Diablo III Concept artwork. It bears an uncanny resemblance to the Dark Berserker. They may also have a relation with Triune Leader Death Guards.


The Blood Guard bears a striking resemblance to the Dark Berserker, right from the blinds on its eyes to the kind of hammer that it holds. Seeing the similarities, it can be said that the Berserker is either a variant of the Blood Guard or the Blood Guard is a more powerful version of the Berserker.

The Blood Guard is a heavily muscular entity, personifying the true power of brute force and melee in combat. They are hulking members of the Triune who are related to (or are possibly the same as) the Dark Cultists.

Its concept art reveals some facts about the Blood Guard's abilities and nature. It has blinders covering its eyes like a work-animal, so that it can concentrate on only one target at a time. Their targets are chosen not by themselves but by a higher power who are only known as their masters at this time. These masters may either be the Triune Leaders themselves or some other commander type monster which may spawn with them in the game.

They are always in a berserk state of mind, which can be seen by their frenzied stance in the concept art. A point to be noted is that their hammers have what are called the Teeth of Diablo. These so-called Teeth have also been mentioned in the concept artwork of the Activated Vessel. These Teeth confirm a relation between the Triune and the Dark Cultists. These Teeth may serve to augment their demonic powers or, in the case of the Blood Guard, their melee attacks in their frenzied state.