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Heal.png Heal Requires Level 5   Cooldown: 30 seconds
Heals you or the Templar for 4651 Life.
Intervene.png Intervene Requires Level 5   Cooldown: 60 seconds
Taunts enemies attacking the hero for 3 seconds when the hero is below 50% Life.
Intimidate.png Intimidate Requires Level 10   Cooldown: 0 seconds
Enemy units are slowed by 60% for 3 seconds when they hit the Templar.
Loyalty.png Loyalty Requires Level 10   Cooldown: 0 seconds
Regenerates 155 Life per second for you and the Templar.
Charge.png Charge Requires Level 15   Cooldown: 30 seconds
Charges a target, dealing 50% weapon damage and stunning all enemies within 8 yards for 2 seconds.
Onslaught.png Onslaught Requires Level 15   Cooldown: 15 seconds
Delivers a massive blow to an enemy for 200% weapon damage.
Guardian.png Guardian Requires Level 20   Cooldown: 30 seconds
Rush to the aid of wounded ally, knocking back enemies within 15 yards and healing the wounded ally for 4651 Life.
Inspire.png Inspire Requires Level 20   Cooldown: 0 seconds
Increase resource generation for all allies that the Templar is following.
  • Mana: 2 per second.
  • Arcane Power: 0.5 per second.
  • Hatred: 1 per second.
  • Fury: 8% generated.
  • Spirit: 12% generated.