Gamepedia and Fandom have joined forces and our combined teams would like to encourage all Diablo fans to unite and work together as well. To achieve this, this wiki will be archived in favor of the Fandom Diablo community November 1st.Head to the community portal if you have questions or concerns before then.
Static Field is the most powerful skill in the game- relatively. However, it also can never kill a single enemy. An odd paradox, but it makes sense when you think about it. Say a monster has 10 health- if you cast Static Field, that monster will now have 7.5 health. Now think about a boss having 1,000,000 health. In a single cast, you reduce the boss' health to 750,000- that's 250,000 damage by a single skill use! However, the skill only ever takes away 25%, so eventually it can no longer do sufficient damage to be viable for killing monsters. It's best used to substantially weaken a boss down to below half health, and then to continue pummeling the boss with your other skills.
A devastating spell of limited range, Static Field instantly removes a good portion of health of nearby enemies. Thus injured, enemies are easy prey to the attacks of the Sorceress or members of her party. Subsequent castings do less damage, but in combination with other spells or a decisive melee attack, a Sorceress can rely on this powerful ability to quickly dispatch even the strongest of foes.
↑Diablo II Manual, page 87. Blizzard Entertainment, 2000.
This page was last edited on 6 January 2010, at 13:19.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.