Shael (Median XL)

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Shael Rune
Number 13 of 50
Shael Rune.png

Weapons: +10 to Strength
Armor: +10 to Strength
Shields: +10 to Strength

Level Requirement: 29

Shael is the thirteenth rune in Median XL.
It can be made by cubing 2 Sol runes together.
It is a common rune in the game and is used in 7 runewords.

Rune words[edit | edit source]

Afrit
1-6 Socket Assassin Shields
0-5 Jewels + Shael
Level Requirement : 29

15% Faster Cast Rate

+(11 to 20)% to Physical/Magic Spell Damage
+(1 to 9) to Pain Spirit
-10 to Strength
Damage Reduced by (3 to 5)

(21 to 40)% Better Chance of Getting Magic Items

Aspect
1-6 Socket Amazon Bows
0-5 Jewels + Shael
Level Requirement : 29

-5% Slower Run/Walk

10% Increased Attack Speed
Adds 15-30 Fire Damage
Adds 15-30 Lightning Damage
Adds 15-30 Cold Damage

+10 to Strength

Jinx
1-3 Socket Necromancer Daggers
0-2 Jewels + Shael
Level Requirement : 29

25% Chance to cast level 5 Blink on Striking

+(51 to 100)% Enhanced Damage
+10 to Strength
+20 to Dexterity

+(3 to 5)% to Experience Gained

Mantra
1-6 Socket Necromancer Scythes
0-5 Jewels + Shael
Level Requirement : 29

+(51 to 100)% Enhanced Damage

Adds 500-1000 Poison Damage over 10 Seconds
-(31 to 40)% to Enemy Poison Resistance
Stun Attack
+25 to Strength
+15 to Dexterity

Poison Length Reduced by (31 to 40)%

Mercy
1-4 Socket Gloves
0-3 Jewels + Shael
Level Requirement : 29

5% Chance to cast level 14 Punisher on Attack

+(21 to 30) to Maximum Damage
+26 Defense
+(11 to 20) to Strength

(11 to 15)% Bonus to Vitality when using a Healing Potion

Peacock
1-6 Socket Druid Bows
0-5 Jewels + Shael
Level Requirement : 29

+(51 to 100)% Enhanced Damage

Adds 25-50 Fire Damage
Adds 25-50 Lightning Damage
Adds 25-50 Cold Damage
Slows Target by 10%
Fire Resist +25%
Lightning Resist +25%

Cold Resist +25%

Victory
(Median XL - 6 years)

1-6 Socket Body Armors
0-5 Jewels + Shael
Level Requirement : 29

10% Chance to cast level 11 Countdown on Attack

50% Bonus to Attack Rating
+(11 to 15)% to Spell Damage
+(11 to 20) to all Attributes
(31 to 50)% Better Chance of Getting Magic Items

+2 to Light Radius