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Scoundrel/Skills

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Skills
Crippling Shot.png Crippling Shot Requires Level 5   Cooldown: 6 seconds
Ranged attack that slows the target by 60% for 3 seconds.
Poison Bolts.png Poison Bolts Requires Level 5   Cooldown: 6 seconds
Ranged attack which deals 40% weapon damage and an additional 40% weapon damage as Poison over 3 seconds.
Dirty Fighting.png Dirty Fighting Requires Level 10   Cooldown: 30 seconds
Blinds enemies in front of the Scoundrel for 3 seconds.
Vanish.png Vanish Requires Level 10   Cooldown: 30 seconds
The Scoundrel vanishes in a cloud of smoke when injured, reappearing after 5 seconds. While vanished, he will heal himself for 15505 Life.
Multishot.png Multishot Requires Level 15   Cooldown: 0 seconds
The Scoundrel's ranged attacks fire 3 bolts at a time.
Powered Shot.png Powered Shot Requires Level 15   Cooldown: 20 seconds
Powerful ranged attack that explodes on impact, dealing 25% weapon damage as Arcane to targets within 6 yards and has a 50% chance to Stun targets for 2 seconds.
Anatomy.png Anatomy Requires Level 20   Cooldown: 0 seconds
Increases Critical Hit Chance by 3% for the Scoundrel and his allies.
Hysteria.png Hysteria Requires Level 20   Cooldown: 0 seconds
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 10% for 3 seconds. This effect cannot occur more than once every 6 seconds.