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Runes (Zy-El)

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Rune Level Weapons/Gloves/Rings Armor/Helms/Belts/Amulets Shields/Boots
El Rune.png El 2 +50 to Attack Rating
+1 to Light Radius
+15 Defense
+1 to Light Radius
+15 Defense
+1 to Light Radius
Eld Rune.png Eld 4 +15% Damage to Undead
+20 to Attack Rating Against Undead
15% Slower Stamina Drain 15% Slower Stamina Drain
Tir Rune.png Tir 6 +2 Mana After Each Kill +2 Mana After Each Kill +2 Mana After Each Kill
Nef Rune.png Nef 8 Knockback +50 Defense vs. Missles +50 Defense vs. Missles
Eth Rune.png Eth 10 -25% Target Defense Regenerate Mana 15% Regenerate Mana 15%
Ith Rune.png Ith 15 +20 to Maximum Damage 15% Damage Taken Goes to Mana 15% Damage Taken Goes to Mana
Tal Rune.png Tal 20 +20 Poison Damage Over 1 Second Poison Resist +30% Poison Resist +30%
Ral Rune.png Ral 25 Adds 5-30 Fire Damage Fire Resist +30% Fire Resist +30%
Ort Rune.png Ort 30 Adds 1-50 Lightning Damage Lightning Resist +30% Lightning Resist +30%
Thul Rune.png Thul 35 Adds 8-16 Cold Damage Cold Resist +30% Cold Resist +30%
Amn Rune.png Amn 40 5% Life Stolen Per Hit Attacker Takes Damage of 14 Attacker Takes Damage of 14
Sol Rune.png Sol 45 +15 to Minimum Damage Reduce Damage by 10 Reduce Damage by 10
Shael Rune.png Shael 50 20% Increased Attack Speed 20% Faster Hit Recovery 20% Faster Hit Recovery
Dol Rune.png Dol 60 Hit Causes Monsters to Flee 25% Regenerate Life +7 Regenerate Life +7
Hel Rune.png Hel 70 -20% Requirements -15% Requirements -15% Requirements
Io Rune.png Io 80 +20 to Vitality +20 to Vitality +20 to Vitality
Lum Rune.png Lum 90 +20 to Energy +20 to Energy +20 to Energy
Ko Rune.png Ko 100 +20 to Dexterity +20 to Dexterity +20 to Dexterity
Fal Rune.png Fal 110 +20 to Strength +20 to Strength +20 to Strength
Lem Rune.png Lem 120 30% Extra Gold From Monsters 20% Extra Gold From Monsters 20% Extra Gold From Monsters
Pul Rune.png Pul 130 +15% Damage to Demons
+20 to Attack Rating Against Demons
20% Enhanced Defense 20% Enhanced Defense
Um Rune.png Um 140 25% Chance of Open Wounds All Resistances +10 All Resistances +20
Mal Rune.png Mal 150 Prevent Monster Heal Magic Damage Reduced by 15 Magic Resist +15%
Ist Rune.png Ist 160 Adds 6-30 Magic Damage 15% Better Chance to Getting Magic Items 15% Better Chance to Getting Magic Items
Gul Rune.png Gul 170 +20% Bonus to Attack Rating +3% to Maximum Poison Resist +3% to Maximum Poison Resist
Vex Rune.png Vex 180 5% Mana Stolen Per Hit +3% to Maximum Fire Resist +3% to Maximum Fire Resist
Ohm Rune.png Ohm 190 20% Enhanced Damage +3% to Maximum Cold Resist +3% to Maximum Cold Resist
Lo Rune.png Lo 200 20% Deadly Strike +3% to Maximum Lightning Resist +3% to Maximum Lightning Resist
Sur Rune.png Sur 210 Hit Blinds Target +20 Increase Maximum Mana 5% +200 to Mana
Ber Rune.png Ber 220 20% Crushing Blow Reduce Damage by 8% Reduce Damage by 8%
Jah Rune.png Jah 230 Slows Target by 25% Increase Maximum Life 5% +200 to Life
Cham Rune.png Cham 240 Freezes Target +10 Cannot Be Frozen Cannot Be Frozen
Zod Rune.png Zy 255 Indestructible Indestructible Indestructible