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Raise Skeleton Tab
Raise Skeleton Icon Raise Skeleton
Cast on the corpse of a slain monster. This raises a skeleton warrior that fights for you.
Class: Necromancer
Skill Tree: Summoning Skills
Required Level: 1
Damage Type: -
Cast Delay: -
Active
Prerequisites: None
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 6 7 8 9 10 11 12 13 14 15
Damage 1-2 1-2 1-2 1-2 1-2 1-2 1-2 2-4 4-5 6-7
# of Skeletons 1 2 3 3 3 4 4 4 5 5
Attack Bonus 20 35 50 65 80 95 110 125 140 155
Defense 20 35 50 65 80 95 110 125 140 155
Life 21 21 21 31 42 52 63 73 84 94
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}} {{{E7}}} {{{E8}}} {{{E9}}} {{{E10}}}
 
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 16 17 18 19 20 21 22 23 24 25
Damage 8-9 10-11 12-14 14-16 17-19 21-23 26-28 31-33 37-39 37-39
# of Skeletons 5 6 6 6 7 7 7 8 8 8
Attack Bonus 170 185 200 215 230 245 260 275 290 305
Defense 170 185 200 215 230 245 260 275 290 305
Life 105 115 126 136 147 157 168 178 189 199
{{{Variable E}}} {{{E11}}} {{{E12}}} {{{E13}}} {{{E14}}} {{{E15}}} {{{E16}}} {{{E17}}} {{{E18}}} {{{E19}}} {{{E20}}}
Synergies
Skeleton Mastery
Summon Resist
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Description[]

Raise Skeleton is the main skill used by Summonancers, Necromancers focusing on the Summoning Tree. If you have never updated your patch, instead of 8 max skeletons, you receive one more potential skeleton per point. The skeletons follow the Necromancer around and attack any enemies they encounter. Skeletons can be raised from any monster that leaves a corpse, excluding Act Bosses like Andariel. Only melee skeletons are raised; a Necromancer cannot get archer skeletons, and skeletal mages are raised by a separate skill, Skeleton Mage.

Statistics[]

Normal: 21 Nightmare: 30 Hell: 42

For skill levels 3 and higher skeletons have their life calculated from the following formula, using the base values listed above.

([(Skill Level-1)*50]/100)*Base Life

For skill levels 1 and 2 their life is their base life.

Lore[]

Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding[1]

References[]

  1. Diablo II Manual, page 75. Blizzard Entertainment, 2000.



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