Qor (Median XL)

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Qor Rune
Number 3 of 6
Qor (Median XL).gif

Weapons: Requirements -12%
Armor: Requirements -12%
Shields: Requirements -12%

Level Requirement: 100

Qor is the third great rune in Median XL.
It can only be found in the Fauztinville Uberlevel on Destruction.
It is a rare rune in the game and is used in 6 runewords.

Rune words

Avatar
1-6 Socket Shields
0-5 Jewels + Qor
Level Requirement : 100

100% Chance to cast level 61 Supernova when you Die

+1 to All Skills
45% Faster Cast Rate
45% Faster Hit Recovery
-(41 to 50)% to Enemy Fire Resistance
-(41 to 50)% to Enemy Lightning Resistance
-(41 to 50)% to Enemy Cold Resistance
+(301 to 350)% Enhanced Defense
(31 to 50)% Better Chance of Getting Magic Items

Requirements +33%

Hibagon
1-4 Socket Boots
0-3 Jewels + Qor
Level Requirement : 100

+1 to All Skills

+(301 to 350)% Enhanced Defense
All Resists +(31 to 40)%
5% Reanimate as: Bronze Titan
5% Reanimate as: Gold Titan
5% Reanimate as: Silver Titan

Requirements -15%

Malakbel
1-4 Socket Paladin Helms
0-3 Jewels + Qor
Level Requirement : 100

100% Chance to cast level 41 Death of a God when you Die

+2 to Paladin Skill Levels
10% Faster Cast Rate
0.5-60 to Fire Spell Damage (+0.5 per Character Level)
Fire Resist +100%
2% Reanimate as: Baal (Vision of Destruction)

Requirements -25%

Triune
1-6 Socket Weapons
0-5 Jewels + Qor
Level Requirement : 100

+(201 to 250)% Enhanced Damage

+333 to Maximum Damage
Adds 333-1666 Fire Damage
Adds 333-1666 Lightning Damage
Adds 333-1666 Cold Damage
+(201 to 400) to Life
+(201 to 400) to Mana
Fire Resist +66%
Lightning Resist +66%
Cold Resist +66%
Level 10 Death's Fury Totem (39 Charges)

Requirements -20%

Wintermute
1-4 Socket Circlets
0-3 Jewels + Qor
Level Requirement : 100

+2 to All Skills

+(31 to 40)% to Spell Damage
+(1 to 9) to Mana Coil
+750 to Mana
All Resists +(31 to 40)%
Total Character Defense Plus (21 to 30)%

Requirements -40%

Wodziwob
1-4 Socket Barbarian Helms
0-3 Jewels + Qor
Level Requirement : 100

100% Chance to cast level 23 Lemures on Attack

+100% Damage to Undead
+(31 to 50)% to Cold Spell Damage
Increase Maximum Mana (21 to 25)%
5% Chance to Avoid Damage
+250 Mana after each Kill

Requirements -15%