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Oak Sage (Diablo II)

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Oak Sage Icon.png Oak Sage
Summons a spirit of Nature to enhance enhance the life of the druid and his allies.
Class: Druid
Skill Tree: Druid Summoning Skills
Required Level: 6
Damage Type: -
Cast Delay: -
Active
Prerequisites: None
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 15 16 17 18 19 20 21 22 23 24
Damage {{{Damage1}}} {{{Damage2}}} {{{Damage3}}} {{{Damage4}}} {{{Damage5}}} {{{Damage6}}} {{{Damage7}}} {{{Damage8}}} {{{Damage9}}} {{{Damage10}}}
Spirit Life 60 78 96 114 132 150 168 186 204 222
Life +% 30 35 40 45 50 55 60 65 70 75
Radius (yards) 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32
{{{Variable D}}} {{{D1}}} {{{D2}}} {{{D3}}} {{{D4}}} {{{D5}}} {{{D6}}} {{{D7}}} {{{D8}}} {{{D9}}} {{{D10}}}
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}} {{{E7}}} {{{E8}}} {{{E9}}} {{{E10}}}
 
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 25 26 27 28 29 30 31 32 33 34
Damage {{{Damage11}}} {{{Damage12}}} {{{Damage13}}} {{{Damage14}}} {{{Damage15}}} {{{Damage16}}} {{{Damage17}}} {{{Damage18}}} {{{Damage19}}} {{{Damage20}}}
Spirit Life 240 258 276 294 312 330 348 366 384 402
Life +% 80 85 90 95 100 105 110 115 120 125
Radius (yards) 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3
{{{Variable D}}} {{{D11}}} {{{D12}}} {{{D13}}} {{{D14}}} {{{D15}}} {{{D16}}} {{{D17}}} {{{D18}}} {{{D19}}} {{{D20}}}
{{{Variable E}}} {{{E11}}} {{{E12}}} {{{E13}}} {{{E14}}} {{{E15}}} {{{E16}}} {{{E17}}} {{{E18}}} {{{E19}}} {{{E20}}}
Synergies
No synergies
{{{Synergy2}}} {{{Synergy Effect2}}}
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Description

Oak Sage is a powerful summon in the Druid's arsenal. What it does is simply to raise the life of both the druid and any minions or party members with him, but the bonus can be staggering and a truly helpful aid, especially in later nightmare and Hell where enemies start to deal large amounts of damage.

The good thing about Oak Sage is that virtually every class and build out there benefits from it. Melee characters such as Barbarians and Paladins always need more health, and weaker classes like a Sorceress benefit as well. Instead of dying from a stray attack (by Gloams for example) the Sorceress can survive due to the health bonus.

The druid can however only summon one spirit at a time, and it often becomes choice of choosing between Oak Sage and Heart of Wolverine. The latter provides damage and attack bonuses to the druid, and invaluable help for a melee-oriented shapeshifter. Elemental and Summoning druids however most often benefit from Oak Sage much more.