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The inhabitants of Aranoch have long practiced the art of preserving the dead. As a reverence to the deceased, priests fill bodies with preservative fluids, then wrap them in specially-treated cloth, and bury them in tombs below the desert's surface. This mummification is believed to provide benefits for the deceased in the afterlife. Physically, a mummified body maintains its flesh and sinew for hundreds, even thousands of years.

Under Mephisto's manipulation, these honored dead have been summoned and bound with the spirits of malicious demons to fill the ranks of his undead army. Instilled with eternal loathing for the living, Mummies are stronger and better suited for combat than the zombies, who due to their advanced decay, are weak and infirm. Mummies are slow-moving, but can deliver powerful blows, often with the touch of poison from the chemicals used in their embalming. Fallen mummies often burst asunder from their wrappings, leaving behind a poisonous cloud that the living should best avoid.

Additional Information[]

When killed, Mummies emit a poison cloud that can affect both you and your minions. If you are particularly weak against poison, you may want to consider carrying Antidotes with you when engaging Mummies.

Mummies have a chance to deal Poison damage on striking.


Mummy
Undead
Difficulty Health Resistances Drain Effectiveness Locations (Monster Level)
C F L M Phy Psn Regular Champion/Unique
Dried Corpse
Dried Corpse (Diablo II)
Super Unique: None
Normal 29-69 0 0 0 0 0 70 100% Lut Gholein Sewers (13) Lut Gholein Sewers
Nightmare 764-1,069 0 0 0 0 0 80 66% Lut Gholein Sewers (43/43/44) Lut Gholein Sewers
Hell 3,688-6,883 33 0 33 0 50 100 33% Lut Gholein Sewers (74/74/75) Lut Gholein Sewers
Decayed
Decayed (Diablo II)
Super Unique: Creeping Feature
Normal 35-81 0 0 0 0 0 70 100% Halls of the Dead (15) Halls of the Dead
Nightmare 797-1,115 0 0 0 0 0 80 66% Halls of the Dead (44/44/45) Halls of the Dead
Hell 4,119-7,688 33 0 33 0 50 100 33% Halls of the Dead (79/81/82) Halls of the Dead
Embalmed
Embalmed (Diablo II)
Super Unique: None
Normal 44-99 0 0 0 0 0 70 100% Valley of Snakes (18)
Ancient Tunnels (18)
Claw Viper Temple (18)
Valley of Snakes
Ancient Tunnels
Claw Viper Temple
Nightmare 867-1,213 0 0 0 0 0 80 66% Valley of Snakes (46)
Ancient Tunnels (46)
Claw Viper Temple (47)
Valley of Snakes
Ancient Tunnels
Claw Viper Temple
Hell 3,947-7,366 33 0 33 0 50 105 33% Valley of Snakes (77)
Ancient Tunnels (85)
Claw Viper Temple (82/83)
Valley of Snakes
Ancient Tunnels
Claw Viper Temple
Preserved Dead
Preserved Dead (Diablo II)
Super Unique: None
Normal 61-137 0 0 0 0 0 70 100% Tal Rasha's Tomb (23)
Swampy Pit Level 1 (23)
Kurast Sewers (23)
Tal Rasha's Tomb
Swampy Pit Level 1
Kurast Sewers
Nightmare 968-1,355 0 0 0 0 0 80 66% Tal Rasha's Tomb (49)
Swampy Pit Level 1 (51)
Kurast Sewers (52/53)
Tal Rasha's Tomb
Swampy Pit Level 1
Kurast Sewers
Hell 4,205-7,849 33 0 33 0 50 105 33% Tal Rasha's Tomb (80)
Swampy Pit Level 1 (80)
Kurast Sewers (84/85)
Tal Rasha's Tomb
Swampy Pit Level 1
Kurast Sewers
Cadaver
Cadaver (Diablo II)
Super Unique: None
Normal 70-154 0 0 0 0 0 70 100% Durance of Hate Level 1-2 (25) Durance of Hate Level 1-2
Nightmare 1,173-1,642 0 0 0 0 0 80 66% Durance of Hate Level 1-2 (55) Durance of Hate Level 1-2
Hell 4,464-8,332 33 0 33 0 50 110 33% Durance of Hate Level 1-2 (83) Durance of Hate Level 1-2

Act V Guest Monster[]

Mummy
Undead
Difficulty Health Resistances Drain Effectiveness Locations (Monster Level)
C F L M Phy Psn Regular Champion/Unique
Cadaver
Preserved Dead (Diablo II)
Super Unique: None
Nightmare 1,173-1,642 0 0 0 0 0 80 66% Worldstone Keep Level 2 (65) Worldstone Keep Level 2
Hell 4,464-8,332 50 0 50 0 50 130 33% Worldstone Keep Level 2 (85) Worldstone Keep Level 2


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