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Magic items (The Hell)

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Magic Prefixes and Suffixes

The two tables below uses the following abbreviations for which items the sub- or prefix can be located on:

B: Bow
J: Jewelry
W: Weapons (sword, blunt, axe)
T: sTaff
A: Armor (body armor, helm)
I: shIeld

Prefixes

Name Effect Min Max Items qlvl
Bronze +%ToHit 6 12 all 1
Iron +%ToHit 12 20 BJWT 7
Steel +%ToHit 20 30 BWT 12
Copper +%ToHit 30 40 BWT 20
Silver +%ToHit 40 50 BWT 30
Gold +%ToHit 50 60 BWT 40
Platinum +%ToHit 60 70 WT 50
Mithril +%ToHit 70 80 W 60
Superior +%ToHit 21 25 J 15
Guiding +%ToHit 26 30 J 25
Guiding +%ToHit 31 35 J 37
Menacing Random 1-260% damage JWT 12
Dreadful Random 1-260% damage JWT 35
Fierce +%damage 25 50 BWT 2
Brutal +%damage 51 75 BWT 5
Injuring +%damage 76 100 BWT 10
Furious +%damage 101 120 BWT 15
Vicious +%damage 121 135 BWT 20
Ferocious +%damage 136 150 BWT 25
Cruel +%damage 151 165 BWT 30
Sadistic +%damage 166 180 BWT 35
Merciless +%damage 181 195 BWT 40
Insane +%damage 196 210 BWT 45
Deadly +%damage 211 225 BWT 50
Savage +%damage 226 250 BT 55
Ravaging +%damage 251 275 BT 60
Squire's +%ToHit, +%damage 20 50 BWT 2
Warrior's +%ToHit, +%damage 36 65 BWT 8
Guardian's +%ToHit, +%damage 51 80 BWT 14
Crusader's +%ToHit, +%damage 66 95 BW 21
Knight's +%ToHit, +%damage 81 110 BW 28
Lord's +%ToHit, +%damage 96 125 BW 34
Baron's +%ToHit, +%damage 96 140 BW 41
Champion's +%ToHit, +%damage 111 155 BW 49
King's +%ToHit, +%damage 111 170 W 57
Emperor's +%ToHit, +%damage 126 200 W 63
Monk's damage from enemies -1 -3 J 3
Fighter's damage from enemies -4 -5 J 16
Sentinel's damage from enemies -6 -7 J 35
Astral +50% damage vs demons WT 39
Gross +50% damage vs undead JWT 26
Glass4 +%damage, -%durability 65 75 BWT 12
Crystalline4 +%damage, -%durability 85 95 BWT 27
Evasive -33% all ranged damage JAI 3
Evasive -33% all ranged damage JAI 12
Evasive -33% all ranged damage JAI 24
Dodging -33% all ranged damage JAI 36
Dodging -33% all ranged damage J 48
Plural +%durability 100 100 B 7
Crafted +%durability 101 200 WTAI 25
Sturdy4 +%armor class 10 30 A 33
Gazing permanet seeing J 25
Rotting4 5 +%damage (-5% per hit) 400 600 W 6
Charged lightning hit damage 1 100 WT 10
lightning lightning hit damage 1 200 WT 20
Fiery fire hit damage 1 100 WT 10
Flaming fire hit damage 1 200 WT 20
Cleric's +10 armor class vs undead AI 8
Priest's +15 armor class vs demons AI 17
Plentiful +% charges 100 100 T 6
Bountiful +% charges 200 200 T 15
Red +% resist fire 10 30 JAI 4
Garnet +% resist fire 30 55 JAI 11
Ruby +% resist fire 55 75 JAI 25
Blue +% resist lightning 10 30 JAI 5
Cobalt +% resist lightning 30 55 JAI 12
Sapphire +% resist lightning 55 75 JAI 25
Ivory +% resist magic 10 30 JAI 6
Crystal +% resist magic 30 55 JAI 13
Diamond +% resist magic 55 75 JAI 25
Topaz +%resist all 5 20 all 5
Jade +%resist all 15 25 JAI 8
Obsidian +%resist all 20 30 JA 23
Emerald +%resist all 25 35 JA 36
Divine +%resist all 30 40 A 54
Sacred4 +%resist all 41 45 JA 63
Wizard's faster mana regeneration JTA 40
Boar's knockback B 25
Thorned +damage 1 15 J 5
Spiked +damage 15 30 J 15
Smashing +damage 30 45 J 30
Bashing +damage 45 60 J 45
Protective +armor class 5 8 J 2
Reliant +armor class 9 12 J 7
Shielding +armor class 13 16 J 16
Armored +armor class 17 20 J 26

Suffixes

Name Effect Min Max Items qlvl
Quality +damage 2 10 BWT 2
Maiming +damage 10 20 BWT 8
Slaying +damage 15 30 BWT 14
Gore +damage 20 40 BWT 20
Carnage +damage 30 50 BWT 26
Slaughter +damage 40 60 BWT 32
Mess +damage 50 75 BWT 38
Death +damage 60 90 BWT 44
Grandeur +damage 80 120 BWT 50
Torturer +damage 100 150 BWT 62
Destruction4 +damage 150 200 BWT 28
Health damage from enemies -1 -4 WTAI 1
Protection damage from enemies -3 -7 TAI 5
Absorption damage from enemies -6 -9 AI 10
Deflection damage from enemies -8 -12 AI 15
Osmosis damage from enemies -11 -14 AI 20
Defense damage from enemies -13 -17 AI 25
Barrier damage from enemies -16 -19 AI 35
Neglect damage from enemies -18 -22 AI 40
Survival damage from enemies -21 -24 AI 45
Endurance damage from enemies -23 -27 A 50
Resistance damage from enemies -26 -29 A 55
Defiance damage from enemies -30 -35 A 60
Freedom damage from enemies -1 -4 J 7
Salvation damage from enemies -5 -7 J 35
strength +strength 1 10 all 3
Might +strength 6 15 BJWAI 10
Power +strength 11 20 JWAI 21
Giants +strength 16 25 JW 32
Titans +strength 21 30 W 45
Magic +magic 1 10 all 3
The mind +magic 6 15 BJTAI 12
Wisdom +magic 11 20 BJTA 22
Sorcery +magic 16 25 JT 35
Wizardry +magic 21 30 T 47
Dexterity +dexterity 1 10 all 3
Skill +dexterity 6 15 BJTAI 11
Accuracy +dexterity 11 20 BJAI 23
Precision +dexterity 16 25 JB 34
Perfection +dexterity 21 30 B 46
Vitality +vitality 1 10 all 3
Zest +vitality 6 15 BJWAI 11
Vim +vitality 11 20 JWAI 22
Vigor +vitality 16 25 JA 34
life +vitality 21 30 A 49
The moon +all attributes 1 3 all 4
The sun +all attributes 4 6 JAI 14
The sky +all attributes 7 10 JA 29
The stars +all attributes 11 15 J 55
The zodiac4 +all attributes 16 20 J 62
Blocking fast block TI 25
Balance hit recovery 1 1 BJAI 1
Stability hit recovery 2 2 JA 16
Harmony hit recovery 3 3 JA 33
Ashes fire arrows damage 5 10 B 2
Fire fire arrows damage 10 20 B 9
Burning fire arrows damage 20 40 B 15
Flame fire arrows damage 40 85 B 22
Searing fire arrows damage 80 175 B 33
Sparks lightning arrows damage 1 15 B 3
Shock lightning arrows damage 1 30 B 10
Lightning lightning arrows damage 1 60 B 15
Thunder lightning arrows damage 1 125 B 23
Electra lightning arrows damage 1 250 B 34
Speed fast attack JWT 20
Haste faster attack JWT 40
Ruin 10% chance for +200% damage BJWT 30
Profit -25% manacost JT 30
The bear knockback BWT 5
Rejection knockback BWT 14
Repulsion knockback BWT 32
Spellcraft + spell levels 1 2 JTA 30
Witchcraft + spell levels 2 3 JT 50
Piercing ignore target defense 6,25%3 BWT 12
Puncturing ignore target defense 12,5%3 BWT 27
Bashing ignore target defense 18,75%3 WT 49
The leech % life stolen per hit1 1 JWT 8
Blood % life stolen per hit1 2 WT 25
Draining % life stolen per hit1 RND2
The bat % mana stolen per hit 1 JWT 8
Vampires % mana stolen per hit 2 WT 25
Bravery 2x fury duration J 33
Parrying armor class 3 10 WT 3
Stamina +100% life regeneration rate JAI 40
Exorcism +50% damage vs demons JWT 25
Assault multishot B 25
The spider +mana 10 25 JTA 2
The raven +mana 25 45 JT 8
The snake +mana 45 70 JT 14
The serpent +mana 70 100 JT 25
The drake +mana 100 135 T 30
The dragon +mana 135 175 T 40
The fox +life 10 25 JWAI 2
The wolf +life 24 45 JAI 5
The jaguar +life 45 70 JAI 12
The tiger +life 70 100 JAI 25
The shark +life 100 135 AI 40
The whale +life 135 175 A 63
  1. The leech and Blood suffixes are not stackable, however have one of the two plus Draining is.
  2. Rnd[damage/64]+1
  3. Add 6,25% for Gladiator.
  4. Impossible to buy, can be only found in dungeons.
  5. Will take the item down to -100% damage, after which it will disappear.


Diablo: The Hell is a free modification of Diablo: Hellfire. It features many minor improvements and bug fixes, which combined greatly enhances the players experience over the original game. If you are thinking about replaying the original Diablo, try Diablo: The Hell instead. Start by reading the getting started guide.