We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: TBD -- Update: Fri 10/20 11pm UTC - We have encountered some unexpected issues. Our staff is working around the clock to complete this process as quickly as possible. Thank you for your patience.
Mage (The Hell)
Mages are true casters and masters of elemental damage, who use fire, lightning and arcane magic against dark creatures of the Underworld. They are absolutely helpless in melee combat, but it's not what they're famous for. Mages are powerful spellcasters who can destroy a whole pack of demons with one spell. But despite their unbelievable magical abilities, they have to use different spells against different enemies: one spell can turn one type of demons into flee and be absolutely useless against another sort of monster type. That is why Mages are very cautious and always have several different spells in the speedbook. They have the ability to recharge magical staves.
Stats[edit | edit source]
Stats to focus on, in order of importance: MAG, STR, VIT, DEX
|Strength||10||110||Wearing gear, blocking melee attacks and doing damage.|
|Magic||30||250||Wearing jewelry, reading books, mana regain, spell damage and total mana.|
|Dexterity||10||90||Wearing gear, chance to dodge attacks and block.|
|Vitality||15||130||Max -DFE, life regain, effect of healing, stun threshold and total life.|
|DFE (cap)2||-7||-65||Reduces damage taken from enemies|
|Armor||2||18||Reduces the chance enemies will hit you.|
- Listed maximum stats is for a level 50 mage with all his ability points maxed out, and without items or spell effects.
- In singleplayer, DFE is also capped at -25 on Horror mode and at -50 on Purgatory mode.
Formulars[edit | edit source]
- Total life = 1•Vitcharacter + 1•Vititems + 1•clvl + Lifeitems + 9
- Total mana = 2•Magcharacter + 2•Magitems + 2•clvl + Manaitems - 2
- Total armor = Dex/5 + ACitems
- Minimum DFE (cap) = Vitcharacter/2
- Melee damage resistance = (Rnd[24 + (Vitbase / 8)] + 5)%
|Diablo: The Hell|
|Classes||Paladin • Scout • Mage • Monk • Assassin • Gladiator|
|Items||Base items • Magic items • Unique items • Potions • Elixirs • Oils • Gems • Items Generation|
|Other||Download • Spells • Quests • Shrines • Save files • Hotkeys • Movies • Monsters • Experience|
|Game mechanics||Calculations • Dealing Damage • Receiving Damage • Mordor's Stat Limitations|
|Links||Official homepage • Readme • Changelog • Downloads • Forum|
Diablo: The Hell is a free modification of Diablo: Hellfire. It features many minor improvements and bug fixes, which combined greatly enhances the players experience over the original game. If you are thinking about replaying the original Diablo, try Diablo: The Hell instead. Start by reading the getting started guide.