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Lightning (Diablo I)

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Lightning
Lightning (Diablo I).png
Damage Magic Requirements
Base Damage 4-4 Spell Level 1 20
Damage Type Lightning Requires 255 at Level 15
Damage Increase Mana Cost
per Class Level +(x2) Initial Mana Cost 10
per Spell Level - Reduction per Spell Level -1
per Magic Point - Lowest Mana Cost 6

Lightning is a powerful spell that comes as a natural replacement for Charged Bolt for Sorcerers. It depends entirely upon class level to increase its damage, meaning it's effective from the moment it's acquired given a decent level. Sorcerers will probably want to move on Chain Lightning at later level however once the mana cost of that spell becomes more manageable.