Laws of Justice
|Laws of Justice|
|Type||Active - Laws|
|Active: Empower the Law, granting you and your allies 490 increased resistance to all elements for 5 seconds.|
Passive: Recite the Law, granting you and your allies 140 increased resistance to all elements.
|Only one Law may be active at a time.|
Protect the Innocent ()
Active: Empowering the Law also redirects 20% of the damage taken by your allies to you for the next 5 seconds.
Immovable Object ()
Active: Empowering the Law also increases Armor for you and your allies by for 5 seconds.
Faith's Armor ()
Active: Empowering the Law also surrounds you and your allies with shields of faith for 5 seconds. The shields absorb up to 26821 damage.
Decaying Strength ()
Active: While the Law is empowered, any enemy who attacks you or your allies will have their damage reduced by 15% for 5 seconds, stacking up to a maximum of 60%.
Active: Empowering the Law also grants immunity to control impairing effects to you and your allies for 5 seconds.