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Iron Maiden Tab
Iron Maiden Icon Iron Maiden
Damage dealt is damage received.
Class: Necromancer
Skill Tree: Curses
Required Level: 12
Damage Type: -
Cast Delay: -
Active
Prerequisites: Amplify Damage (1)
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 5 5 5 5 5 5 5 5 5 5
Damage
Damage Returned % 200 225 250 275 300 325 350 375 400 425
Duration (seconds) 12 14.4 16.8 19.2 21.6 24 26.4 28.8 31.2 33.6
Radius (yards) 4.6 4.6 4.6 4.6 4.6 4.6 4.6 4.6 4.6 4.6
{{{Variable D}}} {{{D1}}} {{{D2}}} {{{D3}}} {{{D4}}} {{{D5}}} {{{D6}}} {{{D7}}} {{{D8}}} {{{D9}}} {{{D10}}}
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}} {{{E7}}} {{{E8}}} {{{E9}}} {{{E10}}}
 
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 5 5 5 5 5 5 5 5 5 5
Damage
Damage Returned % 450 475 500 525 550 575 600 625 650 675
Duration (seconds) 36 38.4 40.8 43.2 45.6 48 50.4 52.8 55.2 57.6
Radius (yards) 4.6 4.6 4.6 4.6 4.6 4.6 4.6 4.6 4.6 4.6
{{{Variable D}}} {{{D11}}} {{{D12}}} {{{D13}}} {{{D14}}} {{{D15}}} {{{D16}}} {{{D17}}} {{{D18}}} {{{D19}}} {{{D20}}}
{{{Variable E}}} {{{E11}}} {{{E12}}} {{{E13}}} {{{E14}}} {{{E15}}} {{{E16}}} {{{E17}}} {{{E18}}} {{{E19}}} {{{E20}}}
Synergies
No synergies
{{{Synergy2}}} {{{Synergy Effect2}}}
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Description[]

Iron Maiden inflicts a curse on enemies that functions just like the Paladin's Thorns aura; when a monster deals damage, a portion of it is returned on itself. it only works on physical melee damage.

Tips[]

Iron Maiden is useless in higher difficulties, as the damage monsters cause relative to their health is minimal. Look at the following comparison of a Balrog's stats in Normal and Hell:

Damage Health Damage/Health Ratio Physical Resistance
Normal 11.5 197 5.8% 0
Hell 120.5 11892.5 1.0% 50%

The Physical resistance affects Iron Maiden, meaning it will take a about 12 times as long to kill himself in Hell as it does in Normal.

Lore[]

This spell curses a creature, condemning them to receive whatever pains they inflict upon others. The greater the skill of the Necromancer, the greater the magnitude of torment the victim receives for his wrongdoings. Damage dealt is damage received.[1]

References[]

  1. Diablo II Manual, page 71. Blizzard Entertainment, 2000.



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