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Inner Sight (Diablo II)

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Inner Sight Icon.png Inner Sight
Illuminates monsters and decreases their ability to defend themselves.
Class: Amazon
Skill Tree: Passive and Magic Skills
Required Level: 1
Damage Type: n/a
Cast Delay:
Active
Prerequisites: none
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 5
Damage {{{Damage1}}} {{{Damage2}}} {{{Damage3}}} {{{Damage4}}} {{{Damage5}}} {{{Damage6}}} {{{Damage7}}} {{{Damage8}}} {{{Damage9}}} {{{Damage10}}}
Duration (seconds) 8 12 16 20 24 28 32 36 40 44
Enemy Defense -X 40 65 90 115 140 165 190 215 260 305
Radius = 13.3 yards
{{{Variable D}}} {{{D1}}} {{{D2}}} {{{D3}}} {{{D4}}} {{{D5}}} {{{D6}}} {{{D7}}} {{{D8}}} {{{D9}}} {{{D10}}}
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}} {{{E7}}} {{{E8}}} {{{E9}}} {{{E10}}}
 
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost
Damage {{{Damage11}}} {{{Damage12}}} {{{Damage13}}} {{{Damage14}}} {{{Damage15}}} {{{Damage16}}} {{{Damage17}}} {{{Damage18}}} {{{Damage19}}} {{{Damage20}}}
Duration (seconds) 48 52 56 60 64 68 72 76 80 84
Enemy Defense -X 350 395 440 485 530 575 635 695 755 815
Radius = 13.3 yards
{{{Variable D}}} {{{D11}}} {{{D12}}} {{{D13}}} {{{D14}}} {{{D15}}} {{{D16}}} {{{D17}}} {{{D18}}} {{{D19}}} {{{D20}}}
{{{Variable E}}} {{{E11}}} {{{E12}}} {{{E13}}} {{{E14}}} {{{E15}}} {{{E16}}} {{{E17}}} {{{E18}}} {{{E19}}} {{{E20}}}
Synergies
No synergies
{{{Synergy2}}} {{{Synergy Effect2}}}
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Usage

This skill is very useful early on. In dark areas, Inner Sight will make monsters easier to see. At early levels, the Defense reduction will significantly reduce enemy Defense. Defense determines how easy a monster is to hit, so you will have an easier time hitting monsters with Inner Sight. However, this spell becomes less effective as monsters start to have higher Defense, especially on higher difficulty levels. Consult the Monster Section for a listing of monster Defense. If you're having trouble hitting a monster, or there are huge packs of monsters that are difficult to see, cast Inner Sight. It is a cheap spell to cast and certainly can't hurt.

You may notice if you are hit while trying to cast Inner Sight, the spell will be interrupted. Cast the spell again until it works.

Inner Sight has a larger area effect than most Curses. It is not difficult to hit every monster in the area with Inner Sight.

Inner Sight does not stack. If two Amazons cast Inner Sight the last one to cast Inner Sight is the one that's used.

Lore

The lush canopy of trees covering the Amazon homeland allows little sunlight to reach the ground. To better adapt to their environment, the Amazons have developed a technique whereby they can attune themselves to the life forces in the surrounding area and transfer these energies into a source of luminescence. This enables the Amazon and her companions to see her enemies in shadow and darkness.[1]

References

  1. Diablo II Manual, page 57. Blizzard Entertainment, 2000.