Hydra (Diablo II)

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Hydra (Diablo II).png
Hydra Icon.png Hydra
Summons a Fire-elemental in the form of a three-headed, fire-spitting hydra.
Class: Sorceress
Skill Tree: Fire Spells
Required Level: 30
Damage Type: Fire
Cast Delay: 2 seconds
Active
Prerequisites: Fire Bolt (1), Warmth (1), Fire Ball (12), Enchant (18)
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 20 20 21 21 22 22 23 23 24 24
Damage 12-17 17-23 22-29 26-35 31-40 36-46 40-52 45-58 52-66 59-74
Duration 10 10 10 10 10 10 10 10 10 10
{{{Variable B}}} {{{B1}}} {{{B2}}} {{{B3}}} {{{B4}}} {{{B5}}} {{{B6}}} {{{B7}}} {{{B8}}} {{{B9}}} {{{B10}}}
{{{Variable C}}} {{{C1}}} {{{C2}}} {{{C3}}} {{{C4}}} {{{C5}}} {{{C6}}} {{{C7}}} {{{C8}}} {{{C9}}} {{{C10}}}
{{{Variable D}}} {{{D1}}} {{{D2}}} {{{D3}}} {{{D4}}} {{{D5}}} {{{D6}}} {{{D7}}} {{{D8}}} {{{D9}}} {{{D10}}}
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}} {{{E7}}} {{{E8}}} {{{E9}}} {{{E10}}}
 
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 25 25 26 26 27 27 28 28 29 29
Damage 66-81 72-89 79-97 86-105 93-113 100-121 109-131 118-141 127-151 135-161
Duration 10 10 10 10 10 10 10 10 10 10
{{{Variable B}}} {{{B11}}} {{{B12}}} {{{B13}}} {{{B14}}} {{{B15}}} {{{B16}}} {{{B17}}} {{{B18}}} {{{B19}}} {{{B20}}}
{{{Variable C}}} {{{C11}}} {{{C12}}} {{{C13}}} {{{C14}}} {{{C15}}} {{{C16}}} {{{C17}}} {{{C18}}} {{{C19}}} {{{C20}}}
{{{Variable D}}} {{{D11}}} {{{D12}}} {{{D13}}} {{{D14}}} {{{D15}}} {{{D16}}} {{{D17}}} {{{D18}}} {{{D19}}} {{{D20}}}
{{{Variable E}}} {{{E11}}} {{{E12}}} {{{E13}}} {{{E14}}} {{{E15}}} {{{E16}}} {{{E17}}} {{{E18}}} {{{E19}}} {{{E20}}}
Synergies
Fire Bolt +3% Fire Damage per Level
Fire Ball +3% Fire Damage per Level
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Description[edit | edit source]

Hydra is the Sorceress only summoning skill. When invoked, three serpentine heads of flame arise from the ground, shooting one bolt of fire each repeatedly until their time duration runs out. Several can be summoned in succession, although there is a slight cool-down period. Each skill point invested increases their damage.

Lore[edit | edit source]

This skill enables the Sorceress to summon a beast of pure flame from the core of our world. The Hydra, allies of the Zann Esu women for generations, owe their freedom to the actions in ancient times of the renowned Sorceress, Habacalva. They never fail to answer a call from a proven Sorceress, and stand ready to spit bolts of scorching magma at her enemies.[1]

References[edit | edit source]

  1. Diablo II Manual, page 87. Blizzard Entertainment, 2000.