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Hammerdin by Hnk

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Hammerdin
Game Diablo II
Class Paladin
Primary Attack Blessed Hammer
PvM/PvP PvM
Can Solo Hell? Yes
Creator Hnk
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The Hammerdin is one of the most popular Paladin builds from Diablo II. He specialized in the skill Blessed Hammer, hence the name. This is a very effective Player vs. Monster (PvM) build usable in almost all possible situations. s

Equipment[edit | edit source]

Helm[edit | edit source]

  • Shako (Socketed with a Ber or Ist Rune or a Perfect Topaz)
    • Ber is for reduce damage %, the perfect Topaz and Ist rune is for high magic find

Armor[edit | edit source]

Belt[edit | edit source]

Boots[edit | edit source]

OR

OR

  • Silkweave
    • 10% Max Mana and +5 Mana After Each Kill

Gloves[edit | edit source]

OR

OR

  • Silkweave
    • 10% Max Mana and +5 Mana After Each Kill

Shield[edit | edit source]

  • Sacred Targe with Spirit
    • try getting one with high fast-cast-rate (FCR), resistances (RES) and enhanced defense (ED).

OR Herald of Zakarum, for the +2 Pally skills and +2 Combat skills

Off-hand shield

  • Paladin Bo shield with Spirit
    • this is to buff call to arms battle orders and battle command

Weapon[edit | edit source]

Off-hand weapon:

Rings[edit | edit source]

OR

AND

  • Ring with great modifiers like
    • 10%+ Faster Cast Rate
    • 15+ Strength
    • 15+ Dexterity
    • + Life
    • + Mana
    • + to All Resistances

Amulet[edit | edit source]

Additional equipment[edit | edit source]

  • Hellfire Torch
    • preferably with the highest stats possible
  • Annihilus
    • preferably with the highest stats possible
  • 4 Combat/Life Grand Charms (You should still reach 14k hammer dmg with only 4 Combat grand charms.) You can get up to 17k with 9 grand charms, but it's really just a waste of space when you could be getting much more life/resists.
    • preferably 40-50 Life each
  • The rest of the inventory slots can be filled with 3-4 15/70's and the rest should be 20 life, 5 resist small charms

Skills[edit | edit source]

Combat Skills[edit | edit source]

Offensive Auras[edit | edit source]

Defensive Auras[edit | edit source]

  • Prayer - 1
  • Cleansing - 1
  • Defiance - 1
  • Vigor - 20
    • max after Concentration
  • Redemption - 1
    • use to regenerate life/mana until Holy Shield is maxxed out
  • Salvation - 1
    • useful for parties. Put a point after maxxing out Holy Shield and putting a point in Redemption.

If the player has completed the game and is at level 99, a single skill point remains, which can be distributed to whichever skill the player chooses.

Stats[edit | edit source]

  • Strength - Just enough to wear all the equipment after all the bonuses from the charms and some of the equipment are added.
  • Dexterity - Just enough for max block which also depends on your gear (can be anywhere between 40-xx points depending on equipment)
  • Vitality - Any and all the points you can spare
  • Energy - None

Suggestions[edit | edit source]

The best Hireling to play with this build is a Defensive Act II Desert Mercenary from Normal/Hell difficulty

OR

OR