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The Hammerdin is one of the most popular Paladin builds from Diablo II. He specialized in the skill Blessed Hammer, hence the name. This is a very effective Player vs. Monster (PvM) build usable in almost all possible situations. s
Equipment[]
Helm[]
- Shako (Socketed with a Ber or Ist Rune or a Perfect Topaz)
- Ber is for reduce damage %, the perfect Topaz and Ist rune is for high magic find
Armor[]
- Archon Plate with Enigma
- Enigma Mage Plates are a good choice if you wish to add 0 to Strength and use 2 Stones of Jordan instead of 1 rare ring with Strength modifier.
Belt[]
Boots[]
- Sandstorm Trek
- preferably Ethereal
OR
- War Travelers
- for high magic find
Gloves[]
OR
- Trang-Oul's Claws
- preferably with 74 Defense
OR
- Silkweave
- 10% Max Mana and +5 Mana After Each Kill
Shield[]
- Sacred Targe with Spirit
- try getting one with high fast-cast-rate (FCR), resistances (RES) and enhanced defense (ED).
OR Herald of Zakarum, for the +2 Pally skills and +2 Combat skills
Off-hand shield
- Paladin Bo shield with Spirit
- this is to buff call to arms battle orders and battle command
Weapon[]
- Flail with Heart of the Oak
Off-hand weapon:
- any one handed weapon with low requirements Call to Arms
Rings[]
OR
AND
- Ring with great modifiers like
- 10%+ Faster Cast Rate
- 15+ Strength
- 15+ Dexterity
- + Life
- + Mana
- + to All Resistances
Amulet[]
- Mara's Kaleidoscope
- preferably with +28-30 to All Resistances
Additional equipment[]
- Hellfire Torch
- preferably with the highest stats possible
- Annihilus
- preferably with the highest stats possible
- 4 Combat/Life Grand Charms (You should still reach 14k hammer dmg with only 4 Combat grand charms.) You can get up to 17k with 9 grand charms, but it's really just a waste of space when you could be getting much more life/resists.
- preferably 40-50 Life each
- The rest of the inventory slots can be filled with 3-4 15/70's and the rest should be 20 life, 5 resist small charms
Skills[]
Combat Skills[]
- Smite - 1
- Holy Bolt - 1
- Charge - 1
- Blessed Hammer - 20 (primary attack skill)
- try to max this out first
- Holy Shield - 20
- should be maxed out last
Offensive Auras[]
- Might - 1
- Blessed Aim - 20
- max after Vigor
- Concentration - 20 (primary aura)
- max after Blessed Hammer
Defensive Auras[]
- Prayer - 1
- Cleansing - 1
- Defiance - 1
- Vigor - 20
- max after Concentration
- Redemption - 1
- use to regenerate life/mana until Holy Shield is maxxed out
- Salvation - 1
- useful for parties. Put a point after maxxing out Holy Shield and putting a point in Redemption.
If the player has completed the game and is at level 99, a single skill point remains, which can be distributed to whichever skill the player chooses.
Stats[]
- Strength - Just enough to wear all the equipment after all the bonuses from the charms and some of the equipment are added.
- Dexterity - Just enough for max block which also depends on your gear (can be anywhere between 40-xx points depending on equipment)
- Vitality - Any and all the points you can spare
- Energy - None
Suggestions[]
The best Hireling to play with this build is a Defensive Act II Desert Mercenary from Normal/Hell difficulty
- Aura - Defiance
- Helm - Ethereal Andariel's Visage with a Ral
OR
- Helm - Perfect Ethereal Vampire Gaze with a Ber
- Vampire Gaze with 8% life leech and 20% damage reduction when clean (before socketed)
- Armor - Sacred Armor with Fortitude
- preferably with 3500+ Defense
- Weapon - Ethereal Cryptic Axe with Obedience
- try getting 385% Enhanced Damage
OR
- Weapon - Ethereal War Pike with Breath of the Dying.
- try getting 415% Enhanced Damage
Paladin Builds | ||
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Angelic Avenger by Saltatrix • FotH Paladin by Bahamute • Hammerdin by Hnk Savior by PhrozenDragon (Mock Build) • Smiter by dub Lucifer • |