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Grim Ward is a more strategic spell, used to permanently block off areas so that monsters will not attack you from that side. They can also be used to channel monsters into specific areas so that the Barbarian can deal with them in an easier fashion. Basically, it has a specific use that is effective and different from any other spell.
Grim Ward will not work against Super Unique Monsters and Bosses, or some monsters like Ghosts.
This skill allows the Barbarian to fashion a totem out of the carcass of his slain enemies. The resulting talisman serves as a grave warning to all of the minions of the Prime Evils. The mere sight of the Totem causes monsters to flee in terror. With additional training the warrior can increase the potency of the ward.
↑Diablo II Manual, page 70. Blizzard Entertainment, 2000.
This page was last edited on 6 January 2010, at 00:36.
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