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Gargoyle Trap (Diablo II)
Left behind by paranoid mages to safeguard their treasure troves from prying fingers, these enchanted sentries animate and emit fireballs at those who approach too closely. An interesting quirk of these guardians is that they are not activated by the proximity of the many monsters that roam the areas where they are found. This has led many sages to speculate that they may have been created even before mankind knew of the existence of Demons.
|Difficulty||Health||Resistances||Drain Effectiveness||Locations (Monster Level)|
Catacombs Level 1-3 (15)
Catacombs Level 1-3 (42/42/43)
Catacombs Level 1-3 (72/73/73)