Fist of the Heavens (Diablo II)

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Fist of the Heavens Icon.png Fist of the Heavens
Lightning attack from the sky that releases Holy Bolts.
Class: Paladin
Skill Tree: Combat Skills
Required Level: 30
Damage Type: Lightning/Magic
Cast Delay: 1 second
Active
Prerequisites: Smite (1), Holy Bolt (6), Zeal (12), Vengeance (18), Blessed Hammer (18), Conversion (24)
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 25 25 25 25 25 25 25 25 25 25
Damage {{{Damage1}}} {{{Damage2}}} {{{Damage3}}} {{{Damage4}}} {{{Damage5}}} {{{Damage6}}} {{{Damage7}}} {{{Damage8}}} {{{Damage9}}} {{{Damage10}}}
Lightning Damage 150-200 165-215 180-230 195-245 210-260 225-275 240-290 255-305 285-335 315-365
Magic Damage 40-50 46-56 52-62 58-68 64-74 70-80 76-86 82-92 92-102 102-112
{{{Variable C}}} {{{C1}}} {{{C2}}} {{{C3}}} {{{C4}}} {{{C5}}} {{{C6}}} {{{C7}}} {{{C8}}} {{{C9}}} {{{C10}}}
{{{Variable D}}} {{{D1}}} {{{D2}}} {{{D3}}} {{{D4}}} {{{D5}}} {{{D6}}} {{{D7}}} {{{D8}}} {{{D9}}} {{{D10}}}
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}} {{{E7}}} {{{E8}}} {{{E9}}} {{{E10}}}
 
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 25 25 25 25 25 25 25 25 25 25
Damage {{{Damage11}}} {{{Damage12}}} {{{Damage13}}} {{{Damage14}}} {{{Damage15}}} {{{Damage16}}} {{{Damage17}}} {{{Damage18}}} {{{Damage19}}} {{{Damage20}}}
Lightning Damage 345-395 375-425 405-455 435-485 465-515 495-545 540-590 585-635 630-680 675-725
Magic Damage 112-122 122-132 132-142 142-152 152-162 162-172 178-188 194-204 210-220 226-236
{{{Variable C}}} {{{C11}}} {{{C12}}} {{{C13}}} {{{C14}}} {{{C15}}} {{{C16}}} {{{C17}}} {{{C18}}} {{{C19}}} {{{C20}}}
{{{Variable D}}} {{{D11}}} {{{D12}}} {{{D13}}} {{{D14}}} {{{D15}}} {{{D16}}} {{{D17}}} {{{D18}}} {{{D19}}} {{{D20}}}
{{{Variable E}}} {{{E11}}} {{{E12}}} {{{E13}}} {{{E14}}} {{{E15}}} {{{E16}}} {{{E17}}} {{{E18}}} {{{E19}}} {{{E20}}}
Synergies
Holy Bolt +15% Holy Bolt Damage Per Level
Holy Shock +7% Lightning Damage Per Level
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Description[edit | edit source]

Fist of the Heavens is the last skill in the Paladin's Combat Skill tree, and it differs from the others. It is more similar to A sorceress spell rather than the Paladin's other melee-oriented attacks.

When using this skill on a monster, a lightning comes down from the sky and causes direct lightning damage to the target monster. The impact releases several Holy Bolts that fly outward. As Holy Bolts only damage Undead, the magic damage only applies if the monsters the Paladin is fighting are undead. If the bolts hit a party member or minion, the will be healed as usual though. so long as they are not undead (like Skeletons).

The skill has situational use against undead groups in regular play, but it can be quite powerful in PvP, as Fist of the Heavens always hits its target. Therefore, players often build Paladins with this skill in mind to fight other players.

Lore[edit | edit source]

This spell allows the Paladin to summon the power of holy vengeance, manifest as lightning from the heavens. These bolts rain down from the sky, exploding into a thousand shafts of light that radiate outwards to banish the evil from the battlefield.[1]

References[edit | edit source]

  1. Diablo II Manual, page 80. Blizzard Entertainment, 2000.