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Fireball (Diablo I)
Fireball is a projective spell and one of the most powerful spells in the game. Sorcerers will typically wish to switch to this spell as their main attack as soon as they get it. It sports some of the best damage in the game, can be fired quickly and causes splash damage upon impact.
Damage Calculations[edit | edit source]
|Real Damage:||Rec(slvl, 2*(Rnd+Rnd+clvl) + 4)|
|Min. Damage:||Rec(slvl, 4 + 2*clvl)|
|Max. Damage:||Rec(slvl, 40 + 2*clvl)|
|Quick Min. Damage:||(4 + 2*clvl) * (9/8)^slvl|
|Quick Max. Damage:||(40 + 2*clvl) * (9/8)^slvl|
* The added damage from each character level is then multiplied by the spell level bonus, resulting in a much greater bonus the higher the spell level.
|Diablo I Spells|
|Page 1||Item Repair • Staff Recharge • Disarm Traps • Rage • Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno|
|Page 2||Resurrect • Fire Wall • Telekinesis • Lightning • Town Portal • Flash • Stone Curse|
|Page 3||Phasing • Mana Shield • Elemental • Fireball • Flame Wave • Chain Lightning • Guardian|
|Page 4||Nova • Golem • Teleport • Apocalypse • Bone Spirit • Blood Star|
|Page 5||Lightning Wall • Immolation • Warp • Reflect • Berserk • Ring of Fire • Search|
|Page 6||Infravision • Identify • Jester • Magi • Mana|
|Hidden||Doom Serpents • Blood Ritual • Invisibility • Sentinel • Blood Boil • Etherealize|