We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: TBD -- Update: Fri 10/20 11pm UTC - We have encountered some unexpected issues. Our staff is working around the clock to complete this process as quickly as possible. Thank you for your patience.

Fireball (Diablo I)

From Diablo Wiki
Jump to: navigation, search
Fireball
Fireball (Diablo I).png
Damage Magic Requirements
Base Damage 6-42 Spell Level 1 48
Damage Type Fire Requires 255 at Level 10
Damage Increase Mana Cost
per Class Level ·1.5* Initial Mana Cost 16
per Spell Level ·1.125^x Reduction per Spell Level -1
per Magic Point - Lowest Mana Cost 10

Fireball is a projective spell and one of the most powerful spells in the game. Sorcerers will typically wish to switch to this spell as their main attack as soon as they get it. It sports some of the best damage in the game, can be fired quickly and causes splash damage upon impact.

Damage Calculations[edit | edit source]


Real Damage: Rec(slvl, 2*(Rnd[10]+Rnd[10]+clvl) + 4)
Min. Damage: Rec(slvl, 4 + 2*clvl)
Max. Damage: Rec(slvl, 40 + 2*clvl)
Quick Min. Damage: (4 + 2*clvl) * (9/8)^slvl
Quick Max. Damage: (40 + 2*clvl) * (9/8)^slvl

* The added damage from each character level is then multiplied by the spell level bonus, resulting in a much greater bonus the higher the spell level.