Fire Tower (Diablo II)
Originally created by wary caravan traders to act as unmanned sentries, these devices soon found favor amongst anyone who was interested in safeguarding their domicile. Although they were designed to emit fireballs whenever a magical field was crossed, these fields do not seem to activate when crossed by demons. Unfortunately, this makes a Fire Tower totally ineffective as a defensive measure against the minions of Hell.
Additional Information[edit | edit source]
Fire Towers drop no items, give little experience (due to level difference penalty), have a lot of Life, and are highly resistant to almost every kind of attack, so many players avoid them. There's really no point to bother with them.
Fire Towers do not regenerate health.
Monster Stats[edit | edit source]
|Difficulty||Health||Resistances||Drain Effectiveness||Locations (Monster Level)|