Fire Spells (Diablo II)
The Sorceress' Fire Spells Skill Tree is the counterpart to her other two trees, Lightning Spells and Cold Spells. While her fire-based skills do not have the added benefit of freezing an enemy or reaching a ludicrously high maximum damage, her fire skills make up for it with their relatively low damage range gap (maximum damage of a skill minus minimum damage of a skill) and relatively high minimum and maximum damage.
Her skills in this area range from count-down timers coupled with high-impact damage to magically enchanting allies with enormous damage and attack bonuses. Fire is a rather uncomplicated tree which aims for the basic principle of good damage and hit-and-run, since many of the fire skills do not have cool down timers and/or have fast cast rates.
Fire Spells Tier
|Fire Spells||Fire Bolt • Warmth • Inferno • Blaze • Fire Ball • Fire Wall • Enchant • Meteor • Hydra • Fire Mastery|
|Lightning Spells||Charged Bolt • Telekinesis • Static Field • Lightning • Nova • Chain Lightning • Teleport • Thunder Storm • Energy Shield • Lightning Mastery|
|Cold Spells||Ice Bolt • Frozen Armor • Frost Nova • Ice Blast • Shiver Armor • Glacial Spike • Blizzard • Chilling Armor • Frozen Orb • Cold Mastery|