Passive Effect: Being near a spirit increases damage, defense and cast rate
Level
1
5
10
15
20
25
Mana Cost
{{{Mana1}}}
{{{Mana2}}}
{{{Mana3}}}
{{{Mana4}}}
{{{Mana5}}}
{{{Mana6}}}
Damage
{{{Damage1}}}
{{{Damage2}}}
{{{Damage3}}}
{{{Damage4}}}
{{{Damage5}}}
{{{Damage6}}}
Range (Yards)
8
Total Character Defense Bonus
60
140
240
340
440
550
Damage Bonus
40
80
130
180
230
280
Cast Speed Bonus
20
40
65
90
115
140
{{{Variable E}}}
{{{E1}}}
{{{E2}}}
{{{E3}}}
{{{E4}}}
{{{E5}}}
{{{E6}}}
Spirit Guide
20 percent defense per level
{{{Synergy2}}}
{{{Synergy Effect2}}}
{{{Synergy3}}}
{{{Synergy Effect3}}}
{{{Synergy4}}}
{{{Synergy Effect4}}}
{{{Synergy5}}}
{{{Synergy Effect5}}}
{{{Synergy6}}}
{{{Synergy Effect6}}}
Description [ ]
The presence of the spirits of the ancestors in battle doubles the already formidable might of a trained barbarian warrior and inspires him to great feats of shamanism.
Notes [ ]
Spirits include Wolf Companion , Guardian Spirit , Defender Spirit , and Protector Spirit .