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Feral Rage (Diablo II)

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Feral Rage Icon.png Feral Rage
Werewolf: The Druid tears into his opponents, each strike dealing more damage and stealing more life.
Class: Druid
Skill Tree: Shape Shifting Skills
Required Level: 12
Damage Type: -
Cast Delay: -
Active
Prerequisites: Werewolf
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 3 3 3 3 3 3 3 3 3 3
Damage {{{Damage1}}} {{{Damage2}}} {{{Damage3}}} {{{Damage4}}} {{{Damage5}}} {{{Damage6}}} {{{Damage7}}} {{{Damage8}}} {{{Damage9}}} {{{Damage10}}}
Duration (seconds) 20
Damage +% 50 55 60 65 70 75 80 85 90 95
Attack +% 20 30 40 50 60 70 80 90 100 110
Life Steal +% 4-12 4-16 4-20 4-24 4-28 4-32 4-36 4-40 4-44 4-48
Walk/Run Speed +% 19-31 19-36 19-36 19-40 19-40 19-43 19-43 19-45 19-45 19-47
 
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 3 3 3 3 3 3 3 3 3 3
Damage {{{Damage11}}} {{{Damage12}}} {{{Damage13}}} {{{Damage14}}} {{{Damage15}}} {{{Damage16}}} {{{Damage17}}} {{{Damage18}}} {{{Damage19}}} {{{Damage20}}}
Duration (seconds) 20 Seconds
Damage +% 100 105 110 115 120 125 130 135 140 145
Attack +% 120 130 140 150 160 170 180 190 200 210
Life Steal +% 4-52 4-56 4-60 4-64 4-68 4-72 4-76 4-80 4-84 4-88
Walk/Run Speed +% 19-47 19-49 19-49 19-50 19-50 19-52 19-52 19-53 19-53 19-55
Synergies
No synergies
{{{Synergy2}}} {{{Synergy Effect2}}}
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Description

Feral Rage is similar to the Barbarian's Frenzy, although a much less powerful version. Neither damage, attack or the movement speed increases are as great, and Feral Rage does not increase attack speed at all.

However, Feral Rage does give the Druid life steal to his attacks, a much powerful property. The life steal varies with the charges of the skills; the more hits you get in, the more life you will steal. For Skill Level 1, the first hit is 4%, but by three hits, it will now be +12%. A red ball will cirlcle around the Druid, and it will get bigger with each charge, up to a maximum of three (similar to Assassin abilities, but without the finishing moves).