Fallen Shaman (Diablo III)

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Description[edit | edit source]

Fallen Shamans are reoccurring monsters from Diablo II. As the spell casters of the fallen rance, they can cast moderately damaging Fire Bolts against the party and resurrect dead Fallen Grunts. They are a high priority for the party as resurrected monsters do not drop additional loot and so only serve to annoy. They cannot resurrect Minion, Champion or Rare Fallen Grunts, even if they are Champion or Rare themselves.

Abilities[edit | edit source]

  • Evasive
    Will try and keep distance from the party to avoid taking melee damage. Will also move erratically to try and evade range attacks.
  • Resurrect Fallen Grunt
    Resurrects nearby Fallen Grunt family monsters. Might be a limit on the number of times each Fallen Grunt can be resurrected.

Variants[edit | edit source]

Normal[edit | edit source]

Champion[edit | edit source]

Rare[edit | edit source]

Unique[edit | edit source]

Image Name Affixes Variant Location Notes


Ashangu The Summoner

Fallen Conjurer

Always spawns at Summoning Pool component. Appears to summon Deranged Fallen from nearby pool to attack player.


Beyatt The Elusive One

Fallen Shaman

Always spawns at The Lost Caravan. Required by A Unique Collection achievement series.

Graw the Herald.png

Graw the Herald Fallen Harbringer

Fallen Shaman


Mundunogo Bad Medicine Chieftain

Fallen Conjurer

Always spawns at Water Wheel component.

Images[edit | edit source]

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