Fal (Diablo II)

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Fal Rune
Number 19 of 33
Fal Rune.png

Weapons: +10 to Strength
Armor: +10 to Strength
Helms: +10 to Strength
Shields: +10 to Strength

Level Requirement: 41

Fal is a rune in Diablo II. Three Ko runes and one Flawed Sapphire are needed to create one Fal through the Horadric Cube (this does not work on regular Battle.net).

Fal is needed in six Rune Words.

Rune Words[edit | edit source]

Chaos
3 Socket Claws
Fal •  Ohm •  Um
Level Requirement: 57

9% Chance to Cast Level 11 Frozen Orb on Striking
11% Chance to Cast Level 9 Charged Bolt on Striking
+35% Increased Attack Speed
+290-340% Enhanced Damage (varies)
Adds 216-471 Magic Damage
25% Chance of Open Wounds
+1 to Whirlwind
+10 to Strength
+15 Life After Each Demon Kill

Famine
4 Socket Axes/Hammers
Fal •  Ohm •  Ort •  Jah
Level Requirement: 65

+30% Increased Attack Speed
+320-370% Enhanced Damage (varies)
Ignore Target's Defense
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength

Gloom
3 Socket Body Armor
Fal •  Um •  Pul
Level Requirement: 47

15% Chance To Cast Level 3 Dim Vision When Struck
+10% Faster Hit Recovery
+200-260% Enhanced Defense (varies)
+10 To Strength
All Resistances +45
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 To Light Radius

Kingslayer
4 Socket Swords/Axes
Mal •  Um •  Gul •  Fal
Level Requirement: 53

+30% Increased Attack Speed
+230-270% Enhanced Damage (varies)
-25% Target Defense
20% Bonus To Attack Rating
33% Chance of Crushing Blow
50% Chance of Open Wounds
+1 To Vengeance
Prevent Monster Heal
+10 To Strength
40% Extra Gold From Monsters

Lionheart
3 Socket Body Armor
Hel •  Lum •  Fal
Level Requirement: 41

+20% Enhanced Damage
Requirements -15%
+25 To Strength
+10 To Energy
+20 To Vitality
+15 To Dexterity
+50 To Life
All Resistances +30


Ladder-Only Rune Words[edit | edit source]

Obedience
5 Socket Polearms
Hel •  Ko •  Thul •  Eth •  Fal
Level Requirement: 41

30% Chance To Cast Level 21 Enchant When You Kill An Enemy
40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage - 3 Second Duration
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength
+10 To Dexterity
All Resistances +20-30 (varies)
Requirements -20%