Enchant (Diablo II)

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Enchant.png
Enchant Icon.png Enchant
Temporarily imbues the target's physical damage with additional fire damage on top of the target's current physical damage.
Class: Sorceress
Skill Tree: Fire Spells
Required Level: 18
Damage Type: Fire
Cast Delay:  ?
Active
Prerequisites: Fire Bolt (1), Warmth (1), Fire Ball (12)
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 25 26 27 28 29 30 31 32 33 34
Damage 8-10 10-13 11-16 13-19 15-21 16-24 18-27 20-29 23-34 27-39
Duration 144 168 192 216 240 264 288 312 336 360
Attack Rating +% 20% 29% 38% 47% 56% 65% 74% 83% 92% 101%
{{{Variable C}}} {{{C1}}} {{{C2}}} {{{C3}}} {{{C4}}} {{{C5}}} {{{C6}}} {{{C7}}} {{{C8}}} {{{C9}}} {{{C10}}}
{{{Variable D}}} {{{D1}}} {{{D2}}} {{{D3}}} {{{D4}}} {{{D5}}} {{{D6}}} {{{D7}}} {{{D8}}} {{{D9}}} {{{D10}}}
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}} {{{E7}}} {{{E8}}} {{{E9}}} {{{E10}}}
 
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 35 36 37 38 39 40 41 42 43 44
Damage 31-44 35-49 39-54 43-59 46-64 50-69 56-76 62-83 68-90 74-97
Duration 384 408 432 456 480 504 528 552 576 600
Attack Rating +% 110% 119% 128% 137% 146% 155% 164% 173% 182% 191%
{{{Variable C}}} {{{C11}}} {{{C12}}} {{{C13}}} {{{C14}}} {{{C15}}} {{{C16}}} {{{C17}}} {{{C18}}} {{{C19}}} {{{C20}}}
{{{Variable D}}} {{{D11}}} {{{D12}}} {{{D13}}} {{{D14}}} {{{D15}}} {{{D16}}} {{{D17}}} {{{D18}}} {{{D19}}} {{{D20}}}
{{{Variable E}}} {{{E11}}} {{{E12}}} {{{E13}}} {{{E14}}} {{{E15}}} {{{E16}}} {{{E17}}} {{{E18}}} {{{E19}}} {{{E20}}}
Synergies
Warmth +9% Fire Damage per Level
{{{Synergy2}}} {{{Synergy Effect2}}}
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Description[edit | edit source]

Enchant can be the melee Sorceress' best friend, or her mercenary's. This skill will increase the target's attack damage with a boost of Fire-based damage, as dictated by the skill, and an attack bonus. Keep in mind, however, that the Fire damage will be ignored when facing a Fire immune monster, although the attack bonus will not be ignored and could still be very helpful.

With each skill point invested, output damage, attack bonus, and duration all increase. This skill could well make you more than a few friends, as well as help you out in a few sticky situations.

Lore[edit | edit source]

This skill gives an experienced Sorceress the ability to imbue a weapon with the power of fire. The renowned Sorceress Habacalva once assaulted the elemental planes, themselves, wielding such an enchanted mace. Her enemies soon came to fear the mention of the weapon as much as her name.[1]

References[edit | edit source]

  1. Diablo II Manual, page 86. Blizzard Entertainment, 2000.