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Scarab Demon (Diablo II)
A vastly mutated beetle from the region, only Hell could produce something so vile. Scarab Demons are large, mobile insects that rapidly pursue and surround their enemies. When struck, these demons unleash a deadly spread of electrical energy that proves fatal to many attackers. It is perilous to fight these monstrosities without ranged weapons or a suitable resistance to lightning.
Additional Information[edit | edit source]
Scarab Demons shoot out Charged Bolts when struck, much like any Lightning Enchanted Unique monster. With their innate Lightning abilities, you may want to consider putting on items with resistance to lightning when engaging groups of these creatures. Avoid getting caught within a pack of Scarab Demons - if surrounded, your life expectancy is sure to drop. Keep moving and try to engage these one at a time. Use your strongest possible attacks so they shoot out a minimal number of Charged Bolts.
- All Scarab Demons have a Jab attack.
- Dung Soldiers, Scarabs, Steel Scarabs, and Bone Scarabs have a chance to deal Lightning damage.
- Death Beetles have a chance to deal Lightning and Poison damage.
- Heal Rate
- Death Beetles heal 50% faster than normal monsters.
- Scarabs heal twice as fast as normal monsters. (100% faster)
- Steel Scarabs heal 150% faster than normal monsters.
- Bone Scarabs heal three times as fast as normal monsters. (200% faster)
Monster Stats[edit | edit source]
Act V Guest Monsters[edit | edit source]
| Scarab Demon
|Difficulty||Health||Resistances||Drain Effectiveness||Locations (Monster Level)|
|Nightmare||797-1,252||0||0||0||0||0||0||75%||Halls of Anguish (63)||Halls of Anguish|
|Hell||3,245-6,800||0||0||100||0||50||0||50%||Halls of Anguish (83)||Halls of Anguish|
|Nightmare||797-1,252||0||0||0||0||0||0||75%||Worldstone Keep Level 2 (65)||Worldstone Keep Level 2|
|Hell||3,245-6,800||0||0||100||0||50||0||50%||Worldstone Keep Level 2 (85)||Worldstone Keep Level 2|
Pandemonium Event Monster[edit | edit source]
| Steel Scarab
||Difficulty||Health||Resistances||Drain Effectiveness||Locations (Monster Level)|
|Hell||?||0||0||100||0||50||0||50%||Forgotten Sands (83)||Forgotten Sands|
|Diablo II Monsters|
|Articles||Monsters • Champion Monsters • Unique Monsters • Super Unique Monsters|
|Act I||Blood Hawk • Blood Hawk Nest • Corrupt Rogue • Corrupt Rogue Archer • Corrupt Rogue Spearwoman • Fallen • Fallen Shaman • Flying Scimitar • Fetish • Gargoyle Trap • Giant Spider • Goatman • Hell Bovine • Skeleton • Skeleton Archer • Skeleton Mage • Spike Fiend • Tainted • Vampire • Wendigo • Wraith • Zombie|
|Act II||Baboon Demon • Bat Demon • Blunderbore • Claw Viper • Fire Tower • Greater Mummy • Leaper • Lightning Spire • Mummy • Mummy Sarcophagus • Sabre Cat • Sand Maggot • Sand Maggot Egg • Sand Maggot Young • Sand Raider • Scarab Demon • Slinger • Swarm • Vulture Demon|
|Act III||Bone Fetish • Council Member • Fetish Shaman • Frog Demon • Giant Mosquito • Tentacle Beast • Thorned Hulk • Willowisp • Zakarum Priest • Zakarum Zealot|
|Act IV||Finger Mage • Megademon • Oblivion Knight • Regurgitator • Vile Child • Vile Mother|
|Act V||Abominable • Baal's Minion • Blood Lord • Catapult • Death Mauler • Demon Imp • Frozen Horror • Minion of Destruction • Overseer • Pain Worm • Putrid Defiler • Reanimated Horde • Reziarfg • Siege Beast • Stygian Fury • Succubus • Suicide Minion|