Defense (Diablo II)

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In Diablo II, your Defense Rating helps determine your chances of being hit by an attacking enemy. The higher your defense, the less likely that an enemy will land an attack. This does not protect against magical attacks, which will always hit, assuming they make contact with your character. All types of Armor (Body Armor, Belts, Boots, Gloves, Helms, and Shields) contribute to your Defense rating. There is also a level difference effect in determining chance to be hit. Monsters whose level is higher than yours will have an increased chance to hit you compared to those at or below your level.

Character Attributes
Diablo I Diablo II Diablo III
StrengthDamageHealth Regeneration
DexterityAttack RatingDefenseBlock
VitalityLife
MagicManaMana Regeneration
Resistances
StrengthDamageHealth Regeneration
DexterityAttack RatingDefenseBlock
VitalityLifeStamina
EnergyManaMana Regeneration
Resistances
Strength — Armor, Barbarian Damage
Dexterity — Dodge, Demon Hunter & Monk Damage
Intelligence — All Resistances +0.1, Wizard & Witch Doctor Damage
VitalityLife
Armor •  Resistances