Diablo Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

Diablo Wiki
Register
Advertisement
Bone Prison Tab
Bone Prison Icon Bone Prison
Summons a ring of bone to surround a target.
Class: Necromancer
Skill Tree: Poison And Bone Skills
Required Level: 24
Damage Type: -
Cast Delay: -
Active
Prerequisites: Teeth (1), Bone Armor (1), Corpse Explosion (6), Bone Wall (12), Bone Spear (18)
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 27 26 25 24 23 22 21 20 19 18
Damage {{{Damage1}}} {{{Damage2}}} {{{Damage3}}} {{{Damage4}}} {{{Damage5}}} {{{Damage6}}} {{{Damage7}}} {{{Damage8}}} {{{Damage9}}} {{{Damage10}}}
Life (Normal) 22 26 31 36 41 45 50 55 60 64
Duration (seconds) 24 24 24 24 24 24 24 24 24 24
{{{Variable C}}} {{{C1}}} {{{C2}}} {{{C3}}} {{{C4}}} {{{C5}}} {{{C6}}} {{{C7}}} {{{C8}}} {{{C9}}} {{{C10}}}
{{{Variable D}}} {{{D1}}} {{{D2}}} {{{D3}}} {{{D4}}} {{{D5}}} {{{D6}}} {{{D7}}} {{{D8}}} {{{D9}}} {{{D10}}}
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}} {{{E7}}} {{{E8}}} {{{E9}}} {{{E10}}}
 
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 17 16 15 14 13 12 11 10 9 8
Damage {{{Damage11}}} {{{Damage12}}} {{{Damage13}}} {{{Damage14}}} {{{Damage15}}} {{{Damage16}}} {{{Damage17}}} {{{Damage18}}} {{{Damage19}}} {{{Damage20}}}
Life (Normal) 69 74 79 83 88 93 98 102 107 112
Duration (seconds) 24 24 24 24 24 24 24 24 24 24
{{{Variable C}}} {{{C11}}} {{{C12}}} {{{C13}}} {{{C14}}} {{{C15}}} {{{C16}}} {{{C17}}} {{{C18}}} {{{C19}}} {{{C20}}}
{{{Variable D}}} {{{D11}}} {{{D12}}} {{{D13}}} {{{D14}}} {{{D15}}} {{{D16}}} {{{D17}}} {{{D18}}} {{{D19}}} {{{D20}}}
{{{Variable E}}} {{{E11}}} {{{E12}}} {{{E13}}} {{{E14}}} {{{E15}}} {{{E16}}} {{{E17}}} {{{E18}}} {{{E19}}} {{{E20}}}
Synergies
Bone Armor +8% Life Per Level
Bone Wall +8% Life Per Level
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Description[]

Bone Prison is similar to Bone Wall in that it prevents monsters from reaching the Necromancer, keeping him at a safe distance. Their hitpoints are almost identical, although Bone Wall has slightly better synergy bonuses.

Lore[]

Similar to the Bone Wall, a Necromancer with this skill can summon a spirit wall of bone in the form of an enclosing ring. This prison traps all enemies within its circumference. Imprisoned within a cage of bone, the captives are held helpless until they can summon the strength to break through its skeletal confines or the Necromancer loses his hold over the spirits.[1]

References[]

  1. Diablo II Manual, page 74. Blizzard Entertainment, 2000.


Advertisement