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Berserk (Diablo I)
Berserk causes the target monster to consider other monsters hostile, though it can still attack the player. The effect is permanent, but all unique and special monsters are immune to it. In addition, magic immune monsters are also immune, and magic resistant monsters have a 50% chance of resisting it. Berserked monsters will also cause 20-30% more damage.
|Diablo I Spells|
|Page 1||Item Repair • Staff Recharge • Disarm Traps • Rage • Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno|
|Page 2||Resurrect • Fire Wall • Telekinesis • Lightning • Town Portal • Flash • Stone Curse|
|Page 3||Phasing • Mana Shield • Elemental • Fireball • Flame Wave • Chain Lightning • Guardian|
|Page 4||Nova • Golem • Teleport • Apocalypse • Bone Spirit • Blood Star|
|Page 5||Lightning Wall • Immolation • Warp • Reflect • Berserk • Ring of Fire • Search|
|Page 6||Infravision • Identify • Jester • Magi • Mana|
|Hidden||Doom Serpents • Blood Ritual • Invisibility • Sentinel • Blood Boil • Etherealize|