Barbarian/Skill List

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Active Skills[edit | edit source]

Active Skills
Bash.png Bash Requires Level 1 Generates 6   Cooldown: 0 seconds
Brutally smash an enemy for 150% weapon damage with a 20% chance to Knockback.
Hammer of the Ancients.png Hammer of the Ancients Requires Level 2 Costs 20   Cooldown: 0 seconds
Call forth a massive hammer to smash enemies directly in front of you for 200% weapon damage. Hammer of the Ancients has a 5% increased Critical Hit Chance.
Cleave.png Cleave Requires Level 3 Generates 5   Cooldown: 0 seconds
Swing your weapon in a wide arc to deal 120% weapon damage to all enemies caught in the swing.
Ground Stomp.png Ground Stomp Requires Level 4 Generates 15   Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Rend.png Rend Requires Level 5 Costs 20   Cooldown: 0 seconds
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Leap.png Leap Requires Level 8 Generates 15   Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Overpower.png Overpower Requires Level 26   Cooldown: 15 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Frenzy.png Frenzy Requires Level 11 Generates 3   Cooldown: 0 seconds
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Seismic Slam.png Seismic Slam Requires Level 12 Costs 30   Cooldown: 0 seconds
Slam the ground and cause a wave of destruction that deals 155% weapon damage and Knockback to targets in a 45 yard arc.
Revenge.png Revenge Requires Level 13   Cooldown: 0 seconds
Revenge has a 15% chance to become active each time you are hit.

Inflict 220% weapon damage to all nearby enemies. You heal 5% of your maximum Life for each enemy hit.
Threatening Shout.png Threatening Shout Requires Level 17 Generates 15   Cooldown: 15 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Sprint.png Sprint Requires Level 16 Costs 20   Cooldown: 0 seconds
Increase movement speed by 40% for 3 seconds.
Weapon Throw.png Weapon Throw Requires Level 14 Costs 10   Cooldown: 0 seconds
Hurl a throwing weapon at an enemy for 100% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Earthquake.png Earthquake Requires Level 19 Costs 50   Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Whirlwind.png Whirlwind Requires Level 20 Costs 16   Cooldown: 0 seconds
Deliver multiple attacks to everything in your path for 110% weapon damage.
Furious Charge.png Furious Charge Requires Level 21 Generates 15   Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Ignore Pain.png Ignore Pain Requires Level 22   Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Battle Rage.png Battle Rage Requires Level 22 Costs 20   Cooldown: 0 seconds
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 30 seconds.
Call of the Ancients.png Call of the Ancients Requires Level 25 Costs 50   Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.

  • Talic wields a sword and shield and uses the Whirlwind skill.
  • Korlic wields a massive polearm and uses the Cleave skill.
  • Madawc dual-wields axes and uses the Weapon Throw skill.
Ancient Spear.png Ancient Spear Requires Level 9 Generates 15   Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
War Cry.png War Cry Requires Level 28 Generates 30   Cooldown: 30 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Wrath of the Berserker.png Wrath of the Berserker Requires Level 30 Costs 50   Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.

  • Critical Hit Chance: 10%
  • Attack Speed: 25%
  • Dodge Chance: 20%
  • Movement Speed: 20%
Avalanche.png Avalanche Requires Level 61   Cooldown: 30 seconds
Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.

Cooldown is reduced by 1 second for every 25 Fury you spend.


Passive Skills[edit | edit source]

Data:Spells/Earthen MightData:Spells/Sword and BoardData:Spells/Rampage
Passive Skills
Pound of Flesh.png Pound of Flesh Requires Level 10   Increases the chance of finding a health globe by 25% and you gain 100% additional Life from health globes.
Increases the chance of finding a health globe by 25% and you gain 100% additional Life from health globes.
Ruthless.png Ruthless Requires Level 10   Critical Hit Chance increased by 5%. Critical Hit Damage increased by 50%.

Many skills and runes rely on Critical Hits to trigger their effects.
Critical Hit Chance increased by 5%. Critical Hit Damage increased by 50%.

Many skills and runes rely on Critical Hits to trigger their effects.
Nerves Of Steel.png Nerves Of Steel Requires Level 13   Your Armor is increased by 100% of your Vitality.
Your Armor is increased by 100% of your Vitality.
Weapons Master.png Weapons Master Requires Level 16   Gain a bonus based on the weapon type of your main hand weapon:
  • Swords/Daggers: 15% increased damage
  • Maces/Axes: 10% Critical Hit Chance
  • Polearms/Spears: 10% attack speed
  • Mighty Weapons: 3 Fury per hit
Gain a bonus based on the weapon type of your main hand weapon:
  • Swords/Daggers: 15% increased damage
  • Maces/Axes: 10% Critical Hit Chance
  • Polearms/Spears: 10% attack speed
  • Mighty Weapons: 3 Fury per hit
Berserker Rage.png Berserker Rage Requires Level 20   You inflict an additional 25% damage while at maximum Fury.
You inflict an additional 25% damage while at maximum Fury.
Inspiring Presence.png Inspiring Presence Requires Level 20   The duration of your shouts is doubled. After using a shout you regenerate 1% of your maximum Life per second for 60 seconds.
The duration of your shouts is doubled. After using a shout you regenerate 1% of your maximum Life per second for 60 seconds.
Bloodthirst.png Bloodthirst Requires Level 24   Gain 3% of all damage done as Life.
Gain 3% of all damage done as Life.
Animosity.png Animosity Requires Level 27   Increases Fury generation by 10% and maximum Fury is increased by 20.

Fury is used to fuel your most powerful attacks.
Increases Fury generation by 10% and maximum Fury is increased by 20.

Fury is used to fuel your most powerful attacks.
Superstition.png Superstition Requires Level 30   Reduces all non-Physical damage by 20%. Whenever you take damage from a ranged or elemental attack, you have a chance to gain 3 Fury.
Reduces all non-Physical damage by 20%. Whenever you take damage from a ranged or elemental attack, you have a chance to gain 3 Fury.
Tough as Nails.png Tough as Nails Requires Level 30   Increases Armor by 25%.
Thorns damage dealt increased by 50%.
Increases Armor by 25%.
Thorns damage dealt increased by 50%.
No Escape.png No Escape Requires Level 35   Increases the damage of Ancient Spear and Weapon Throw by 10%. In addition, a Critical Hit with Ancient Spear resets the cooldown while Critical Hits with Weapon Throw have a chance to return 14 Fury.
Increases the damage of Ancient Spear and Weapon Throw by 10%. In addition, a Critical Hit with Ancient Spear resets the cooldown while Critical Hits with Weapon Throw have a chance to return 14 Fury.
Relentless.png Relentless Requires Level 40   While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.
While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.
Brawler.png Brawler Requires Level 45   As long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.
As long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.
Juggernaut.png Juggernaut Requires Level 50   The duration of control impairing effects on you are reduced by 20%. In addition, whenever a Stun, Fear, Immobilize or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
The duration of control impairing effects on you are reduced by 20%. In addition, whenever a Stun, Fear, Immobilize or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
Unforgiving.png Unforgiving Requires Level 55   You no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
You no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
Boon of Bul-Kathos.png Boon of Bul-Kathos Requires Level 60   The cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.
The cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.
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