We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: TBD -- Update: Fri 10/20 11pm UTC - We have encountered some unexpected issues. Our staff is working around the clock to complete this process as quickly as possible. Thank you for your patience.

Apocalypse (Diablo I)

From Diablo Wiki
Jump to: navigation, search
Apocalypse
Apocalypse (Diablo I).png
Damage Magic Requirements
Base Damage 1-6 Spell Level 1 149
Damage Type Physical Requires 255 at Level 3
Damage Increase Mana Cost
per Class Level (+1)-(·6) Initial Mana Cost 90
per Spell Level - Reduction per Spell Level 0
per Magic Point - Lowest Mana Cost 90

Apocalypse is arguably the most powerful spell in the game. When cast, it damages all nearby enemies, and the spell cannot be resisted. It can be blocked, but with the number of enemies that can be hit, and the nice damage increase it receives at higher levels, it deals very good damage. The mana cost is exorbitant however, even for a fully maxed Sorcerer.

In regular Diablo I, it cannot be learned and can only be found on staves. In Hellfire it can be learned however, but in return it only strikes monsters that the player can currently see.

Damage Calculations[edit | edit source]


Real damage: Itt(clvl, Rnd[6] + 1)
Min. Damage: clvl
Max. Damage: 6 * clvl