Affixes (Diablo I)

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Key

AArmor and Helms TStaves
SShields BBows
WWeapons JJewelry

Attribute Bonuses

+ to Dexterity
Suffix Value Occurrence qlvl
paralysis * -10 - -6 ASW-BJ 3
atrophy * -5 - -1 ASW-BJ 1
dexterity 1 - 5 ASW-BJ 1
skill 6 - 10 ASW-BJ 5
accuracy 11 - 15 ASW-BJ 11
precision 16 - 20 A-W-BJ 17
perfection 21 - 30 ----BJ 23



+ to Magic
Suffix Value Occurrence qlvl
the fool * -10 - -6 ASWTBJ 3
dyslexia * -5 - -1 ASWTBJ 1
magic 1 - 5 ASWTBJ 1
the mind 6 - 10 ASWTBJ 5
brilliance 11 - 15 ASWTBJ 11
sorcery 16 - 20 A-WTBJ 17
wizardry 21 - 30 ---T-J 23



+ to Strength
Suffix Value Occurrence qlvl
frailty * -10 - -6 ASW-BJ 3
weakness * -5 - -1 ASW-BJ 1
strength 1 - 5 ASW-BJ 1
might 6 - 10 ASW-BJ 5
power 11 - 15 ASW-BJ 11
giants 16 - 20 A-W-BJ 17
titans 21 - 30 --W--J 23



+ to Vitality
Suffix Value Occurrence qlvl
illness * -10 - -6 ASW-BJ 3
disease * -5 - -1 ASW-BJ 1
vitality 1 - 5 ASW-BJ 1
zest 6 - 10 ASW-BJ 5
vim 11 - 15 ASW-BJ 11
vigor 16 - 20 A-W-BJ 17
life 21 - 30 -----J 23



+ to All Attributes
Suffix Value Occurrence qlvl
trouble * -10 - -6 ASW-BJ 12
the pit * -5 - -1 ASW-BJ 5
the sky 1 - 3 ASW-BJ 5
the moon 4 - 7 ASW-BJ 11
the stars 8 - 11 A-W-BJ 17
the heavens 12 - 15 --W-BJ 25
the zodiac >16 - 20 -----J 30



+ to Life
Suffix Value Occurrence qlvl
the vulture * -25 - -11 AS---J 4
the jackal * -10 - -1 AS---J 1
the fox 10 - 15 AS---J 1
the jaguar 16 - 20 AS---J 5
the eagle 21 - 30 AS---J 9
the wolf 30 - 40 AS---J 15
the tiger 41 - 50 AS---J 21
the lion 51 - 60 A----J 27
the mammoth 61 - 80 A----- 35
the whale 81 - 100 A----- 60



+ Mana
Prefix Value Occurrence qlvl
hyena’s * -25 - -11 ---T-J 4
frog’s * -10 - -1 ---T-J 1
spider’s 10 - 15 ---T-J 1
raven’s 15 - 20 ---T-J 5
snake’s 21 - 30 ---T-J 9
serpent’s 30 - 40 ---T-J 15
drake’s 41 - 50 ---T-J 21
dragon’s 51 - 60 ---T-J 27

Resistances

+% Resist Fire
Prefix Value Occurrence qlvl
red 10 - 20 ASWTBJ 4
crimson 21 - 30 ASWTBJ 10
crimson 31 - 40 ASWTBJ 16
garnet 41 - 50 ASWTBJ 20
ruby 51 - 60 ASWTBJ 26



+% Resist Lightning
Prefix Value Occurrence qlvl
blue 10 - 20 ASWTBJ 4
azure 21 - 30 ASWTBJ 10
lapis 31 - 40 ASWTBJ 16
cobalt 41 - 50 ASWTBJ 20
sapphire 51 - 60 ASWTBJ 26



+% Resist Magic
Prefix Value Occurrence qlvl
white 10 - 20 ASWTBJ 4
pearl 21 - 30 ASWTBJ 10
ivory 31 - 40 ASWTBJ 16
crystal 41 - 50 ASWTBJ 20
diamond 51 - 60 ASWTBJ 26



+% Resist All
Prefix Value Occurrence qlvl
topaz 10 - 15 ASWTBJ 8
amber 16 - 20 ASWTBJ 12
jade 21 - 30 ASWTBJ 18
obsidian 31 - 40 ASWTBJ 24
emerald 41 - 50 -SWTB- 31

Item Attributes

+% to ArmorClass
Prefix Value Occurrence qlvl
vulnerable * -100 - -51 AS---- 3
rusted * -50 - -25 AS---- 1
fine 20 - 30 AS---- 1
strong 31 - 40 AS---- 3
grand 41 - 55 AS---- 6
valiant 56 - 70 AS---- 10
glorious 71 - 90 AS---- 14
blessed 91 - 110 AS---- 19
saintly 111 - 130 AS---- 24
awesome 131 - 150 AS---- 28
holy 151 - 170 AS---- 35
godly 171 - 200 AS---- 60



+% To Hit
Prefix Value Occurrence qlvl
tin * -10 - -6 --W-BJ 3
brass * -5 - -1 --W-BJ 1
bronze 1 - 5 --W-BJ 1
iron 6 - 10 --W-BJ 4
steel 11 - 15 --W-BJ 6
silver 16 - 20 --W-BJ 9
gold 21 - 30 --W-BJ 12
platinum 31 - 40 --W-B- 16
mithril 41 - 60 --W-B- 20
meteoric 61 - 80 --W-B- 23
weird 81 - 100 --W-B- 35
strange 101 - 150 --W-B- 60



+% Damage Done
Prefix Value Occurrence qlvl
useless * -100 --W-B- 5
bent * -75 - -50 --W-B- 3
weak * -45 - -25 --W-B- 1
jagged 20 - 35 --W-B- 4
deadly 36 - 50 --W-B- 6
heavy 51 - 65 --W-B- 9
vicious 66 - 80 --W-B- 12
brutal 81 - 95 --W-B- 16
massive 96 - 110 --W-B- 20
savage 111 - 125 --W-B- 23
ruthless 126 - 150 --W-B- 35
merciless 151 - 175 --W-B- 60



+% To Hit, +% to Damage Done
Prefix Value Damage Occurrence qlvl
clumsy * -10 - -6 -75 - -50 --WTB- 5
dull * -5 - -1 -45 - -25 --WTB- 1
sharp 1 - 5 20 - 35 --WTB- 1
fine 6 - 10 36 - 50 --WTB- 6
warrior’s 11 - 15 51 - 65 --WTB- 10
soldier’s 16 - 20 66 - 80 --WT-- 15
lord’s 21 - 30 81 - 95 --WT-- 19
knight’s 31 - 40 96 - 110 --WT-- 23
master’s 41 - 50 111 - 125 --WT-- 28
champion’s 51 - 75 126 - 150 --WT-- 40
king’s 76 - 100 151 - 175 --WT-- 28



+ Damage Done
Suffix Value Occurrence qlvl
quality 1 - 2 --W-B- 2
maiming 3 - 5 --W-B- 7
slaying 6 - 8 --W--- 15
gore 9 - 12 --W--- 25
carnage 13 - 16 --W--- 35
slaughter 17 - 20 --W--- 60



+% Durability
Sufffix Value Occurrence qlvl
fragility =1 ASW--- 3
brittleness -75 - -26 ASW--- 1
sturdiness 26 - 75 ASW--- 1
craftsmanship 51 - 100 ASW--- 6
structure 101 - 200 ASW--- 12
many 100 ----B- 3
plenty 200 ----B- 7
the ages indestruct. ASW--- 25

Item Specials

- Damage Taken
Suffix Value Occurrence qlvl
pain * +4 - +2 AS---J 4
tears * +1 AS---J 2
health 1 AS---J 2
protection 2 AS---- 6
absorption 3 AS---- 12
deflection 4 A----- 20
osmosis 5 - 6 A----- 50
Damage taken does not apply in PvP-combat.



+ Fire Damage
Suffix Value Occurrence qlvl
flame 1 - 3 ----B- 1
fire 1 - 6 ----B- 11
burning 1 - 16 ----B- 35
flaming (prefix) 1 - 10 --WT-- 7



+ Lightning Damage
Suffix Value Occurrence qlvl
shock 1 - 6 ----B- 13
lightning 1 - 10 ----B- 21
thunder 1 - 20 ----B- 60
lightning (prefix) 2 - 20 --WT-- 18



% Steal Life
Suffix Value Occurrence qlvl
the leech 3 --W--- 8
blood 5 --W--- 19



% Steal Mana
Suffix Value Occurrence qlvl
the bat 3 --W--- 8
vampires 5 --W--- 19



Spell Charges
Prefix Value Occurrence qlvl
plentiful 2 ---T-- 4
bountiful 3 ---T-- 9



+ Spell Levels
Prefix Value Occurrence qlvl
angel’s 1 ---T-- 15
arch-angel’s 2 ---T-- 25



Damage / Penetrate Armor
Suffix Value Occurrence qlvl
piercing 2 - 6 --W-B- 1
puncturing 4 - 12 --W-B- 9
bashing 8 - 24 --W--- 17



Due to the to hit formula, damage/penetrate armor-suffixes are basically the same as +% to hit, but the effect is random on each hit.



Weapon Speed Bonuses

Weapon Speed
Suffix Value Occurrence qlvl
readiness quick --WTB- 1
swiftness fast --WTB- 10
speed faster --WT-- 19
haste fastest --WT-- 27



'Speed' and 'haste' have the same speed, regardless of the Haste’s ‘fastest’-value.



Hit Recovery
Suffix Value Occurrence qlvl
balance fast A----J 1
stability faster A----J 10
harmony fastest A----J 20

Others

+% Light Radius
Suffix Value Occurrence qlvl
the dark -40 A-W--J 6
the night -20 A-W--J 3
light 20 A-W--J 4
radiance 40 A-W--J 8



Light radius determines the distance you can see, as well as the radius on which you attract monsters. The higher the light radius, larger the radius. Negative light radii below 80% and positive light radii over 50% has no effect.



Suffix Value Occurrence qlvl
the bear knocks target back --WTB- 5
blocking fast block -S---- 5
corruption - all mana ASW--- 5
thieves absorbs half trap damage AS---J 11
thorns attacker takes 1 - 3 damage AS---- 1



‘The bear’ and ‘thorns’ does not apply in PvP-combat. Warriors do not benefit from the ‘blocking’ due to their natural fast block.


http://www.planetdiablo.com/diablo/items/modifiers/