Line 21: | Line 21: | ||
|healthH = 616-2,878 |
|healthH = 616-2,878 |
||
− | |cold = |
+ | |cold = 1 |
|fire = 0 |
|fire = 0 |
||
|lightning = 0 |
|lightning = 0 |
Latest revision as of 00:12, 27 August 2014
Defensive quills dot the backs of these troublesome creatures. All species of Spike Fiends can fire their quills at range, and more developed variants have a more vicious rate of fire and tend to fire in volleys. At least two subspecies, the Quill Rat and the Thorned Beast, are known to fire their quills without provocation. Caravans traveling to the Rogue Pass have reported several attacks by these aggressive monsters.
Additional Information
Quill Rats have a chance to deal Poison damage in Nightmare and Hell. Spike Fiends and Thorn Beasts have a chance to deal Cold damage in Nightmare and Hell. Razor Spines have a chance to deal Fire damage in Nightmare and Hell.
Barbarians can use their Taunt skill to attract the Spike Fiend to melee combat. This is effective with unique monsters and their minions on Hell difficulty, as you can easily attract every minion one at a time, which leaves the unique monster alone and easy to finish off.
Monster Stats
Spike Fiend Animal |
Difficulty | Health | Resistances | Drain Effectiveness | Locations (Monster Level) | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
C | F | L | M | Phy | Psn | Regular | Champion/Unique | |||||||
|
Normal | 1-5 | 1 | 0 | 0 | 0 | 0 | 0 | 100% | Blood Moor (1) | Blood Moor | |||
Nightmare | 105-367 | 0 | 0 | 0 | 0 | 0 | 0 | 100% | Blood Moor (36) | Blood Moor | ||||
Hell | 616-2,878 | 50 | 0 | 0 | 0 | 50 | 0 | 100% | Blood Moor (67) | Blood Moor | ||||
|
Normal | 4-14 | 0 | 0 | 0 | 0 | 0 | 0 | 100% | Dark Wood (5) | Dark Wood | |||
Nightmare | 118-415 | 0 | 0 | 0 | 0 | 0 | 0 | 100% | Dark Wood (38) | Dark Wood | ||||
Hell | 634-2,958 | 50 | 0 | 0 | 0 | 50 | 0 | 100% | Dark Wood (68) | Dark Wood | ||||
|
Normal | 6-24 | 0 | 0 | 0 | 0 | 0 | 0 | 100% | Tamoe Highland (8) | Tamoe Highland | |||
Nightmare | 125-438 | 0 | 0 | 0 | 0 | 0 | 0 | 100% | Tamoe Highland (39) | Tamoe Highland | ||||
Hell | 651-3,039 | 50 | 0 | 0 | 0 | 50 | 0 | 100% | Tamoe Highland (69) | Tamoe Highland | ||||
|
Normal | 6-26 | 0 | 0 | 0 | 0 | 0 | 0 | 100% | Outer Cloister (9) | Outer Cloister | |||
Nightmare | 132-462 | 0 | 0 | 0 | 0 | 0 | 0 | 100% | Outer Cloister (40) | Outer Cloister | ||||
Hell | 668-3,119 | 50 | 0 | 0 | 0 | 50 | 0 | 100% | Outer Cloister (70) | Outer Cloister |
Act V Guest Monsters
Spike Fiend Animal |
Difficulty | Health | Resistances | Drain Effectiveness | Locations (Monster Level) | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
C | F | L | M | Phy | Psn | Regular | Champion/Unique | |||||||
|
Nightmare | 1,148-1,531 | 0 | 40 | 0 | 0 | 0 | 0 | 100% | Bloody Foothills (58) | Bloody Foothills | |||
Hell | 3,784-6,728 | 25 | 100 | 50 | 0 | 33 | 33 | 100% | Bloody Foothills (80) | Bloody Foothills | ||||
|
Nightmare | 1,148-1,531 | 50 | 0 | 0 | 0 | 0 | 0 | 100% | The Ancients' Way (62) | The Ancients' Way | |||
Hell | 3,784-6,728 | 100 | 25 | 50 | 0 | 33 | 33 | 100% | The Ancients' Way (82) | The Ancients' Way | ||||
|
Nightmare | 1,148-1,531 | 50 | 0 | 0 | 0 | 0 | 0 | 100% | Halls of Pain (64) | Halls of Pain | |||
Hell | 3,784-6,728 | 75 | 25 | 100 | 0 | 33 | 33 | 100% | Halls of Pain (84) | Halls of Pain |