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(Created page with '{{Skill (Diablo I) |Name = Infravision }} '''Infravision''' highlights every monster on screen, even not not currently in the line of sight of the player. It is cast on …')
 
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'''Infravision''' highlights every monster on screen, even not not currently in the line of sight of the player. It is cast on the player when accessing a {{1|Murky Pool}}. The duration is longer the deeper the in the labyrinth the pool is found.
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'''Infravision''' highlights every monster on screen, even not not currently in the line of sight of the player. It is cast on the player when accessing a {{1|Murky Pool}}. The duration is longer the deeper in the labyrinth the pool is found.
   
 
{{Diablo I Spells}}
 
{{Diablo I Spells}}

Revision as of 22:18, 3 May 2015

Infravision
Infravision (Diablo I)
Magic Requirements
Spell Level 1 {{{StartMagic}}}
Requires 255 at Level {{{EndMagic}}}
Mana Cost
Initial Mana Cost {{{StartMana}}}
Reduction per Spell Level {{{ReduceMana}}}
Lowest Mana Cost {{{EndMana}}}
Cannot be learned or found on items

Infravision highlights every monster on screen, even not not currently in the line of sight of the player. It is cast on the player when accessing a Murky Pool. The duration is longer the deeper in the labyrinth the pool is found.