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Fissure Icon Fissure
Sending his plea to the very core of the earth, the Druid rends the earth's very crust,

tearing open volcanic vents beneath the feet of his adversaries, charring them to the bone.

Class: Druid
Skill Tree: Elemental Skills
Required Level: 12
Damage Type: Fire
Cast Delay: 2 Seconds
Active
Prerequisites: Firestorm, Molten Boulder
Skill progression
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 15 15 15 15 15 15 15 15 15 15
Damage {{{Damage1}}} {{{Damage2}}} {{{Damage3}}} {{{Damage4}}} {{{Damage5}}} {{{Damage6}}} {{{Damage7}}} {{{Damage8}}} {{{Damage9}}} {{{Damage10}}}
Fire Damage 15-25 21-31 27-37 33-43 39-49 45-55 51-61 57-67 69-79 81-91
Duration 3.2 Seconds
{{{Variable C}}} {{{C1}}} {{{C2}}} {{{C3}}} {{{C4}}} {{{C5}}} {{{C6}}} {{{C7}}} {{{C8}}} {{{C9}}} {{{C10}}}
{{{Variable D}}} {{{D1}}} {{{D2}}} {{{D3}}} {{{D4}}} {{{D5}}} {{{D6}}} {{{D7}}} {{{D8}}} {{{D9}}} {{{D10}}}
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}} {{{E7}}} {{{E8}}} {{{E9}}} {{{E10}}}
 
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 15 15 15 15 15 15 15 15 15 15
Damage {{{Damage11}}} {{{Damage12}}} {{{Damage13}}} {{{Damage14}}} {{{Damage15}}} {{{Damage16}}} {{{Damage17}}} {{{Damage18}}} {{{Damage19}}} {{{Damage20}}}
Fire Damage 93-103 105-115 117-127 129-139 141-151 153-163 165-175 177-187 189-199 201-211
Duration 3.2 Seconds
{{{Variable C}}} {{{C11}}} {{{C12}}} {{{C13}}} {{{C14}}} {{{C15}}} {{{C16}}} {{{C17}}} {{{C18}}} {{{C19}}} {{{C20}}}
{{{Variable D}}} {{{D11}}} {{{D12}}} {{{D13}}} {{{D14}}} {{{D15}}} {{{D16}}} {{{D17}}} {{{D18}}} {{{D19}}} {{{D20}}}
{{{Variable E}}} {{{E11}}} {{{E12}}} {{{E13}}} {{{E14}}} {{{E15}}} {{{E16}}} {{{E17}}} {{{E18}}} {{{E19}}} {{{E20}}}
Synergies
Firestorm +12% Fire Damage Per Level
Volcano +12% Fire Damage Per Level
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Description[]

Fissure opens volcanic vents below your opponents and causes damage. This skill is best used in open areas where you are free to move around and coax your enemies into the area of Fissure's effect. Of course, Fissure can be used anywhere, but ideally you'll want to lay it down directly below your enemies or where they're heading. For example, if your in an enclosed area like the Catacombs or Jail, drop it in a room where a group of enemies must cross the Fissures as they approach you. This attack does an impressive 15-25 points of damage per second (over 3.2 seconds); damage increases as you add skill points. It also has a cool-down time so that it cannot be used in quick succession. [1]

References[]

  1. Diablo II Ultimate Strategy Guide, page 111. Blizzard Entertainment, 2001.


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