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Skill progression is simply unlocking greater active and passive skills as a character levels. All characters receive at least one skill unlock per level with the first rune skill at level 9. Passive skills (italicized in the table) are first unlocked at level 10. The final active skill is unlocked at level 30 and the final passive skill at level 55 for Witch Doctors.


LevelSkillsDescription
1Poison Dart Poison DartShoot a deadly Poison Dart that deals 100% weapon damage as Poison and an additional 40% weapon damage as Poison over 2 seconds.
2Grasp of the Dead Grasp of the DeadGhoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 20% weapon damage as Physical for 8 seconds.
3Corpse Spiders Corpse SpidersThrow a jar with 4 spiders that attack nearby enemies for 16% weapon damage as Physical before dying.
4Summon Zombie Dogs Summon Zombie DogsSummon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 9% of your weapon damage as Physical per hit.
5Firebats FirebatsCall forth a swarm of fiery bats to burn enemies in front of you for 150% weapon damage as Fire.
6Poison Dart Poison Dart: SplintersShoot 3 Poison Darts that deal 60% weapon damage as Poison each.
7Grasp of the Dead Grasp of the Dead: Unbreakable GraspIncreases the Slow amount to 80%.
8Horrify HorrifyDon a spectral mask that horrifies all enemies within 12 yards, causing them to run in Fear for 4 seconds.
9Corpse Spiders Corpse Spiders: Leaping SpidersSummon jumping spiders that leap up to 25 yards to reach their target and attack for 19% weapon damage as Physical.
Soul Harvest Soul HarvestFeed on the life force of up to 5 enemies within 16 yards. Gain 130 Intelligence for each affected enemy. This effect lasts 30 seconds.
10Circle of Life Circle of LifeWhenever an enemy dies within 12 yards, there is a 5% chance that a Zombie Dog will automatically emerge. The range of this effect is increased by items that increase your gold pickup radius.
Jungle Fortitude Jungle FortitudeReduces all damage taken by you and your pets by 20%.
11Firebats Firebats: Dire BatsSummon fewer but larger bats that travel up to 40 yards and hit for 220% weapon damage as Fire.
Plague of Toads Plague of ToadsRelease a handful of toads that deal 130% weapon damage as Poison to enemies they come in contact with.
12Summon Zombie Dogs Summon Zombie Dogs: Rabid DogsYour Zombie Dogs gain an infectious bite that deals 9% of your weapon damage as Poison over 3 seconds.
Haunt HauntHaunt an enemy with a spirit, dealing 575% weapon damage as Arcane over 12 seconds. If the target dies, the spirit will haunt another nearby enemy.
13Poison Dart Poison Dart: Numbing DartToxins in the Poison Dart reduce the target's movement speed by 60% for 2 seconds.
Sacrifice SacrificeBanish your Zombie Dogs and cause them to explode, each dealing 275% of your weapon damage as Physical to all enemies within 12 yards.
Spiritual Attunement Spiritual AttunementMaximum Mana is increased by 20%. Regenerate 1% of your maximum Mana per second. Mana is the fuel you use to cast offensive and defensive skills.
14Horrify Horrify: PhobiaIncreases the duration horrified enemies run in Fear to 6 seconds.
Zombie Charger Zombie ChargerCall forth a reckless, suicidal zombie that deals 205% weapon damage as Poison to all enemies in its path before decomposing.
15Grasp of the Dead Grasp of the Dead: Groping EelsIncreases the damage done to 26% weapon damage as Physical.
Soul Harvest Soul Harvest: Swallow Your SoulGain 39 Mana for every enemy harvested.
16Spirit Walk Spirit WalkYour link to the spirit realm will end if your physical body sustains 50% of your maximum Life in damage.
Gruesome Feast Gruesome FeastWhenever you are healed by a health globe, you gain 10% of your maximum Mana and 10% Intelligence for 10 seconds. The Intelligence bonus can stack up to 5 times.
17Plague of Toads Plague of Toads: Explosive ToadsMutate to fire bullfrogs that explode for 169% weapon damage as Fire.
Spirit Barrage Spirit BarrageBombard a target with a spirit blast that deals 190% weapon damage as Physical.
18Corpse Spiders Corpse Spiders: Spider QueenYou may only have one spider queen summoned at a time.
Haunt Haunt: Consuming SpiritThe spirit returns 155 Life per second.
Sacrifice Sacrifice: Black BloodIchor erupts from the corpses of the Zombie Dogs and Slows enemies by 60% for 8 seconds.
19Summon Zombie Dogs Summon Zombie Dogs: Final GiftYour Zombie Dogs have a 15% chance to leave behind a health globe when they die.
Firebats Firebats: Vampire BatsGain 2.5% of damage done by the bats as Life.
Gargantuan GargantuanSummon a Gargantuan zombie to fight for you. The Gargantuan attacks for 25% of your weapon damage as Physical.
20Bad Medicine Bad MedicineWhenever you deal Poison damage to an enemy, their damage is reduced by 20% for 3 seconds.
Blood Ritual Blood Ritual15% of Mana costs are paid with Life. In addition, you regenerate 1% of your maximum Life per second.
21Horrify Horrify: StalkerIncreases movement speed by 20% for 4 seconds after casting Horrify.
Soul Harvest Soul Harvest: SiphonGain 2171 Life for every enemy harvested.
Zombie Charger Zombie Charger: Leperous ZombieThe Zombie Charger leaves behind a cloud of noxious vapors that deals 25% weapon damage as Poison to enemies caught in it.
Firebomb FirebombLob an explosive skull that deals 85% weapon damage as Fire to all enemies within 8 yards.
Locust Swarm Locust SwarmUnleash a plague of locusts that swarms an enemy, dealing 360% weapon damage as Poison over 8 seconds. The locusts will jump to additional nearby enemies.
22Gargantuan Gargantuan: HumongoidThe Gargantuan gains the Cleave ability, allowing its attacks to hit multiple targets for 32% of your weapon damage as Physical.
Acid Cloud Acid CloudCause acid to rain down, dealing an initial 100% weapon damage as Poison, followed by 75% weapon damage as Poison over 3 seconds to enemies who remain in the area.
Hex HexSummon a Fetish Shaman for 12 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 10% additional damage.
Mass Confusion Mass ConfusionIncite paranoia in enemies, confusing them and causing some to fight for you for 12 seconds.
23Haunt Haunt: Resentful SpiritSummon a vengeful spirit that does 0% weapon damage as Arcane over 0 seconds.
Spirit Walk Spirit Walk: JauntIncreases the duration of Spirit Walk to 3 seconds.
Spirit Barrage Spirit Barrage: The Spirit Is WillingGain 44 Mana every time Spirit Barrage hits.
24Plague of Toads Plague of Toads: Toad of HugenessSummon a giant toad that swallows enemies whole for up to 5 seconds, digesting for 20% of your weapon damage per second as Physical. Adds a 5 second cooldown to Plague of Toads.
Sacrifice Sacrifice: Next of KinEach Zombie Dog you sacrifice has a 35% chance to resurrect as a new Zombie Dog.
Zombie Handler Zombie HandlerYou can have 4 Zombie Dogs summoned at one time. The health of your Zombie Dogs and Gargantuan is increased by 20%.
25Poison Dart Poison Dart: Spined DartGain 24 Mana every time a Poison Dart hits an enemy.
Grasp of the Dead Grasp of the Dead: Death Is LifeEnemies who die while in the area of Grasp of the Dead have a 5% chance to produce a health globe.
Big Bad Voodoo Big Bad VoodooConjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 20% for 20 seconds.
26Acid Cloud Acid Cloud: Acid RainIncreases the initial area of effect of Acid Cloud to 24 yards.
Hex Hex: Hedge MagicThe Fetish Shaman will periodically heal allies for 1861 Life.
Mass Confusion Mass Confusion: Unstable RealmReduces the cooldown of Mass Confusion to 45 seconds.
27Zombie Charger Zombie Charger: UndeathIf the Zombie Charger kills any enemies, it will reanimate and charge nearby enemies for 205% weapon damage as Poison. This effect can repeat up to 2 times.
Locust Swarm Locust Swarm: PestilenceLocust Swarm has a 100% chance to jump to two additional targets instead of one.
Pierce the Veil Pierce the VeilAll of your damage is increased by 20%, but your Mana costs are increased by 30%.
28Grasp of the Dead Grasp of the Dead: Desperate GraspReduces the cooldown of Grasp of the Dead to 6 seconds.
Summon Zombie Dogs Summon Zombie Dogs: Life LinkYour Zombie Dogs absorb 10% of all damage done to you.
Firebomb Firebomb: Flash FireRather than exploding for area damage, each Firebomb can bounce to up to 6 additional targets. Damage is reduced by 15% per bounce.
Wall of Zombies Wall of ZombiesRaise a line of zombies from the ground that attacks nearby enemies for 80% weapon damage as Physical for 5 seconds.
29Firebats Firebats: Plague BatsDiseased bats fly towards the enemy and infect them. Damage is slow at first, but can increase over time to a maximum of 225% weapon damage as Poison.
Spirit Walk Spirit Walk: Honored GuestGain 15% of your maximum Mana every second while Spirit Walk is active.
Gargantuan Gargantuan: Restless GiantThis effect cannot occur more than once every 120 seconds. Elite enemies include champions, rares, bosses, and other players.
30Acid Cloud Acid Cloud: Lob Blob BombThe acid on the ground forms into a slime that irradiates nearby enemies for 25% weapon damage as Poison. The slime dissipates after 5 seconds.
Fetish Army Fetish ArmySummon an army of dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 20% of your weapon damage as Physical.
Fetish Sycophants Fetish SycophantsPhysical realm spells are: Poison Dart Plague of Toads Zombie Charger Corpse Spiders Firebats Firebomb Locust Swarm Acid Cloud Wall of Zombies
Spirit Vessel Spirit VesselReduces the cooldown of your Horrify, Spirit Walk, and Soul Harvest spells by 2 seconds. In addition, the next time you receive fatal damage, you automatically enter the spirit realm for 3 seconds and heal to 10% of your maximum Life. This effect cannot occur more than once every 90 seconds.
31Firebomb Firebomb: Roll the BonesAllows the skull to bounce up to 2 times.
Hex Hex: JinxHexed targets take 20% additional damage.
Big Bad Voodoo Big Bad Voodoo: Jungle DrumsIncreases the duration of the ritual to 30 seconds.
32Soul Harvest Soul Harvest: LanguishReduces the movement speed of harvested enemies by 60% for 3 seconds.
Spirit Barrage Spirit Barrage: Well of SoulsAn additional 3 spirits seek out other targets and deal 30% weapon damage as Physical.
Wall of Zombies Wall of Zombies: BarricadeIncreases the width of the Wall of Zombies. The zombies will attack for 80% weapon damage as Physical.
33Corpse Spiders Corpse Spiders: WidowmakersSummon widowmaker spiders that return 3 Mana to you per hit.
Zombie Charger Zombie Charger: Wave of ZombiesSummon 3 Zombie Chargers that each deal 72% weapon damage as Poison.
Locust Swarm Locust Swarm: Devouring SwarmGain 37 Mana for every enemy affected by the swarm.
34Horrify Horrify: Face of DeathIncreases the radius of Horrify to 24 yards.
Mass Confusion Mass Confusion: DevolutionEnemies killed while Confused have a 50% chance of spawning a Zombie Dog.
Fetish Army Fetish Army: Fetish AmbushEach Fetish deals 250% weapon damage as Physical to any nearby enemy as it is summoned.
35Plague of Toads Plague of Toads: Rain of ToadsCause toads to rain from the sky that deal 130% weapon damage as Poison to enemies in the area over 2 seconds.
Haunt Haunt: Lingering SpiritIf there are no targets left, the spirit will linger for up to 10 seconds looking for new enemies.
Wall of Zombies Wall of Zombies: Unrelenting GripYour Wall of Zombies will Slow the movement of enemies by 60% for 5 seconds.
36Sacrifice Sacrifice: PrideRegain 294 Mana for each Zombie Dog you sacrifice.
Hex Hex: Angry ChickenTransform into an angry chicken for up to 5 seconds that can explode for 215% weapon damage as Physical to all enemies within 12 yards.
Rush of Essence Rush of EssenceSpirit spells are: Haunt Horrify Mass Confusion Soul Harvest Spirit Barrage Spirit Walk
37Spirit Barrage Spirit Barrage: PhantasmSummon a spectre for 5 seconds that deals 45% weapon damage as Physical to all enemies within 10 yards.
Locust Swarm Locust Swarm: Cloud of InsectsIncreases the duration of the swarm to 10 seconds.
Big Bad Voodoo Big Bad Voodoo: Rain DanceThe ritual restores 122 Mana per second while standing in the ritual area.
38Spirit Walk Spirit Walk: Umbral ShockWhen Spirit Walk ends, your physical body erupts for 85% weapon damage as Fire to all enemies within 10 yards.
Firebomb Firebomb: Fire PitThe explosion creates a pool of fire that deals 8% weapon damage per second as Fire for 3 seconds.
39Soul Harvest Soul Harvest: Soul to WasteIncrease the duration of Soul Harvest's effect to 60 seconds.
Gargantuan Gargantuan: Wrathful ProtectorSummon a more powerful Gargantuan that only lasts for 15 seconds. The Gargantuan's fists burn with fire, dealing 55% of your weapon damage as Fire and knocking enemies back.
Acid Cloud Acid Cloud: Slow BurnIncreases the duration of the acid pools left behind to 6 seconds.
40Summon Zombie Dogs Summon Zombie Dogs: Burning DogsYour Zombie Dogs burst into flames, burning nearby enemies for 2% of your weapon damage as Fire.
Fetish Army Fetish Army: Devoted FollowingDecreases the cooldown of Fetish Army to 90 seconds.
Vision Quest Vision QuestAny time you have 4 or more skills on cooldown, your Mana regeneration is increased by 300%.
41Sacrifice Sacrifice: For the MasterGain 6202 Life for each Zombie Dog you sacrifice.
Wall of Zombies Wall of Zombies: CreepersUp to 3 zombies will emerge from the ground and attack nearby enemies for 25% of your weapon damage as Physical per attack.
42Zombie Charger Zombie Charger: Explosive BeastSummon an explosive Zombie Dog that streaks toward your target before exploding, dealing 236% weapon damage as Fire to all enemies within 9 yards.
Locust Swarm Locust Swarm: Diseased SwarmEnemies killed by Locust Swarm leave behind a cloud of locusts that deal 25% weapon damage as Poison. This cloud of locusts lingers for 3 seconds.
43Poison Dart Poison Dart: Flaming DartIgnite the dart so that it deals 160% weapon damage as Fire at once.
Hex Hex: Painful TransformationHex causes the target to Bleed for 12% weapon damage as Physical.
Mass Confusion Mass Confusion: Mass HysteriaUp to 6 enemies who aren't Confused are Stunned for 3 seconds.
44Horrify Horrify: Frightening AspectGain 100% additional Armor for 8 seconds after casting Horrify.
Spirit Barrage Spirit Barrage: PhlebotomizeRegain 3% of damage dealt with Spirit Barrage as Life.
Big Bad Voodoo Big Bad Voodoo: Slam DanceThe Fetish increases the damage of all nearby allies by 30%.
45Corpse Spiders Corpse Spiders: Medusa SpidersSummon paralyzing spiders that have a 25% chance to Slow enemies' movement by 60% with every attack.
Firebats Firebats: Hungry BatsRapidly summon bats that seek out nearby enemies for 280% weapon damage as Fire.
Fierce Loyalty Fierce LoyaltyAll your pets get 100% of the benefit of your Thorns and Life regeneration items.
46Acid Cloud Acid Cloud: Kiss of DeathSpit a cloud of acid that inflicts 110% weapon damage as Poison, followed by 82% weapon damage as Poison to enemies who remain in the area.
Mass Confusion Mass Confusion: ParanoiaAll enemies in the area of Mass Confusion take 20% additional damage for 12 seconds.
Fetish Army Fetish Army: Legion of DaggersIncreases number of dagger-wielding Fetishes summoned by 3.
47Spirit Walk Spirit Walk: SeveranceDamage enemies you walk through in spirit form for 100% weapon damage as Physical.
Firebomb Firebomb: PyrogeistCreate a column of flame that spews fire at the closest enemy for 140% weapon damage as Fire over 3 seconds.
48Haunt Haunt: Grasping SpiritSlow the movement of haunted targets by 30%.
Gargantuan Gargantuan: Big StinkerThe Gargantuan is surrounded by a poison cloud that deals 15% weapon damage as Poison per second to nearby enemies.
49Soul Harvest Soul Harvest: Vengeful SpiritHarvested enemies also take 70% weapon damage as Physical.
Wall of Zombies Wall of Zombies: Pile OnSummon a tower of zombies that falls over, dealing 765% weapon damage as Physical to any enemies it hits and knocks them back.
50Big Bad Voodoo Big Bad Voodoo: Ghost TranceThe ritual heals all nearby allies for 5% of their maximum Life per second.
Grave Injustice Grave InjusticeWhenever an enemy dies within 8 yards, regain 1% of your maximum Life and Mana and the cooldown on all of your abilities is reduced by 1 second. This range is extended by items that increase your gold pickup radius.
51Plague of Toads Plague of Toads: Addling ToadsMutate to yellow frogs that deal 130% weapon damage as Poison and have a 15% chance to Confuse affected enemies for 4 seconds.
Sacrifice Sacrifice: Provoke the PackEach sacrificed Zombie Dog increases your damage by 5% for 30 seconds.
52Poison Dart Poison Dart: Snake to the FaceTransform your Poison Dart into a snake that has a 30% chance to Stun the enemy for 1.5 seconds.
Fetish Army Fetish Army: Tiki TorchersSummon an additional 2 Fetish casters who breathe fire in a cone in front of them that deals 15% of your weapon damage as Fire.
53Grasp of the Dead Grasp of the Dead: Rain of CorpsesCorpses fall from the sky, dealing 80% weapon damage as Physical over 8 seconds to nearby enemies.
Spirit Walk Spirit Walk: Healing JourneyGain 7% of your maximum Life every second while Spirit Walk.
54Summon Zombie Dogs Summon Zombie Dogs: Leeching BeastsYour Zombie Dogs gain 50% of damage they deal as Life, half of which heals you.
Plague of Toads Plague of Toads: Toad AffinityRemoves the Mana cost of Plague of Toads.
Zombie Charger Zombie Charger: Zombie BearsSummon zombie bears that stampede towards your target. Each bear deals 236% weapon damage as Poison to enemies in the area.
Mass Confusion Mass Confusion: Mass HallucinationAmid the confusion, a giant spirit rampages through enemies, dealing 22% weapon damage per second as Physical to enemies it passes through.
55Corpse Spiders Corpse Spiders: Blazing SpidersSummon fire spiders that deal 21% weapon damage as Fire.
Acid Cloud Acid Cloud: Corpse BombRaise a corpse from the ground that explodes for 200% weapon damage as Poison to enemies in the area.
Tribal Rites Tribal RitesThe cooldowns of your Fetish Army, Big Bad Voodoo, and Hex abilities are reduced by 25%.
56Firebats Firebats: Cloud of BatsCall forth a swirl of bats that damage nearby enemies for 195% weapon damage as Fire. The damage of the bats increases by 10% every second, up to a maximum of 50%.
Horrify Horrify: Ruthless TerrorGain 27 Mana for every horrified enemy.
Gargantuan Gargantuan: BruiserThe Gargantuan gains the ability to periodically slam enemies, dealing 100% of your weapon damage as Physical and stunning them for 3 seconds.
57Haunt Haunt: Draining SpiritThe spirit returns 10.2 Mana per second.
58Hex Hex: Unstable FormHexed targets explode when killed, dealing 135% weapon damage as Poison to all enemies within 8 yards.
Big Bad Voodoo Big Bad Voodoo: Boogie ManEnemies who die in the ritual area have a 50% chance to resurrect as a Zombie Dog.
59Spirit Barrage Spirit Barrage: ManitouSummon a spectre for 20 seconds that hovers over you, unleashing spirit bolts at nearby enemies for 28% weapon damage as Physical.
Locust Swarm Locust Swarm: Searing LocustsEngulf the target with burning locusts that deal 468% weapon damage as Fire over 8 seconds.
60Firebomb Firebomb: Ghost BombIn addition to the base explosion, the skull creates a larger blast that deals an additional 20% weapon damage as Fire to all enemies within 28 yards.
Wall of Zombies Wall of Zombies: Dead RushZombies crawl out of the ground and run in all directions, dealing 445% weapon damage as Physical to nearby enemies.
Fetish Army Fetish Army: Head HuntersSummon an additional 2 Hunter Fetishes that shoot blowdarts at enemies, dealing 20% of your weapon damage as Poison.
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