This trait grants the ability to forcibly pull in the player to the monster. It can be especially deadly for ranged characters and also interrupts any channeled abilities even at point-blank range. The monster does not need to have line of sight and there is no maximum range. The ability itself doesn't inflict damage but can be deadly when combined with abilities that require escape such as Frozen and Arcane Enchanted.
References[edit | edit source]
- DiabloFans: Beyond the Gate Roundup and Blue Posts
- DiabloFans: (Spoiler) Diablo III - Monster Traits
|Diablo III Monster Traits|
|Diablo III||Arcane Enchanted • Avenger • Desecrator • Electrified • Extra Health • Fast • Fire Chains • Frozen • Health Link • Horde • Illusionist • Invulnerable Minions • Jailer • Knockback • Missile Dampening • Molten • Mortar • Nightmarish • Plagued • Shielding • Teleporter • Vampiric • Vortex • Waller|