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|Type||Active - Corpses|
|Target an area reviving up to 10 corpses within 20 yards for 15 seconds.|
|This article is about the Diablo III skill. For the Diablo II skill, see Revive (Diablo II).|
Runes[edit | edit source]
Increases the damage of revived creatures by 20% but each Revive now costs 3% health.
Personal Army (Physical)
Damage taken is reduced by 1% for each revived minion active.
Revived minions deal an additional 150% damage but last 6 seconds. Damage dealt is turned into Cold.
Horrific Return (Poison)
When you revive a corpse, enemies within 20 yards run in fear for 3 seconds.
Revived minions degenerate back into a usable corpse at the end of their duration.
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