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Quests (Diablo I)

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Quests in Diablo I are almost all optional in nature; and are necessary to complete in order to beat the game. Other common traits is that a quest often becomes active when the player enters the level directly preceding the level where the quest takes place. For example, the is found in the on level 10, but is accessible from Griswold once the player reaches level 9.

[] Diablo Quests

Level Name Objective Quest Group
2 Kill the . 1
2 Cleanse Tristram's water supply. 2
3 Kill the . 2
4 Kill . 1
4 Find Ogden's missing sign. 1
5 Bring the Magic Rock. 3
5 Find . 3
6 Clear out the Chamber of Bone. -
7 Clear out the Halls of the Blind. 3
8 Kill . 4
9 Bring a black mushroom. 4
10 Bring the Anvil of Fury. 4
13 Kill the . 5
14 Save from his curse. 5
15 Kill . -
16 Kill . -

Quest Group: One quest from each group is always left out of each game, and each new game started with a character changes what quests appears. This means that one can play a game and neither come up against the or the . The final two quests involving and are always present in every game, as is the Chamber of Bone quest.